EU-funded projects: Difference between revisions
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This page provides a living list of the technical outputs of EU research projects funded under the Horizon Europe programme in the Virtual Worlds domain. | |||
The | |||
Each of the output is linked to its originating project, as listed in the OPENVERSE Collective Intelligence. The content is organised by type of asset. | |||
'''Disclaimer and intellectual property acknowledgement:''' all content advertised in this page has been created by third parties, the OPENVERSE consortium is not responsible for incorrect information. The original creator of the content is the sole responsible for the content of the assets. The mere listing of the outputs on this page is by no means to be intended as an endorsement by the OPENVERSE consortium. The intellectual property of the content published in this page belongs to the rightful owners. This page is to be regarded as a pragmatic entry point. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Acronym !! Full Name !! CORDIS Reference !! Start Date !! End Date | ! Acronym !! Full Name !! CORDIS Reference !! Start Date !! End Date | ||
Revision as of 13:24, 6 July 2026
This page provides a living list of the technical outputs of EU research projects funded under the Horizon Europe programme in the Virtual Worlds domain.
Each of the output is linked to its originating project, as listed in the OPENVERSE Collective Intelligence. The content is organised by type of asset.
Disclaimer and intellectual property acknowledgement: all content advertised in this page has been created by third parties, the OPENVERSE consortium is not responsible for incorrect information. The original creator of the content is the sole responsible for the content of the assets. The mere listing of the outputs on this page is by no means to be intended as an endorsement by the OPENVERSE consortium. The intellectual property of the content published in this page belongs to the rightful owners. This page is to be regarded as a pragmatic entry point.
| Acronym | Full Name | CORDIS Reference | Start Date | End Date |
|---|---|---|---|---|
| 6G-XR | 6G eXperimental Research infrastructure to enable next-generation XR services | 101096838 | 01/01/2023 | 31/12/2025 |
| AccessVR | Developing Experience-Centric Accessible Immersive Virtual Reality Technology | 101115807 | 01/01/2024 | 31/12/2028 |
| ADVHANDTURE | Computational Design of Multimodal Tactile Feedback within Immersive Environments | 101088708 | 01/10/2023 | 30/09/2028 |
| AI4WORK | Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions | 101135990 | 01/01/2024 | 31/12/2026 |
| ASP-belong | Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging | 101080665 | 01/09/2023 | 31/08/2027 |
| AVATAR | Unlocking the Power of Medical Images for Surgeons | 190147557 | 01/06/2023 | 31/05/2025 |
| B-prepared | Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality | 101121134 | 01/10/2023 | 30/09/2026 |
| BrainCode | Brain-inspired Intelligence for Semantic Video Compression | 101153722 | 01/01/2025 | 31/12/2027 |
| CAPHE | Communities and Artistic Participation in Hybrid Environment | 101086391 | 01/01/2023 | 31/12/2026 |
| CORTEX2 | COoperative Real-Time EXperiences with EXtended reality | 101070192 | 01/09/2022 | 31/08/2025 |
| CREATIVR | Creativity in Virtual Reality | 101108938 | 01/01/2024 | 31/12/2026 |
| CyberSecDome | An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures | 101120779 | 01/09/2023 | 31/08/2026 |
| DIDYMOS-XR | Better digital twins to drive the future of cities and industries | 101092875 | 01/01/2023 | 31/12/2025 |
| e-DIPLOMA | Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets | 101061424 | 01/09/2022 | 31/08/2025 |
| EO4EU | AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation | 101060784 | 01/06/2022 | 31/05/2025 |
| EXPERIENCE | The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE | 101017727 | 01/01/2021 | 30/06/2025 |
| FLUAR | FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality | 190144382 | 01/04/2023 | 31/03/2025 |
| GuestXR | GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality | 101017884 | 01/01/2022 | 31/12/2025 |
| HEAT | Hybrid Extended reAliTy | 101135637 | 01/06/2024 | 31/05/2027 |
| HXR | Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays | 101145548 | 01/03/2024 | 31/10/2025 |
| INDUX-R | Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT | 101135556 | 01/01/2024 | 31/12/2026 |
| LUMINOUS | Language Augmentation for Humanverse | 101135724 | 01/01/2024 | 31/12/2026 |
| MASTER | Mixed reality ecosystem for teaching robotics in manufacturing | 101093079 | 01/01/2023 | 30/06/2026 |
| MAX-R | New software for extended reality productions | 101070072 | 01/09/2022 | 28/02/2025 |
| Meetween | My Personal AI Mediator for Virtual MEETtings BetWEEN People | 101135798 | 01/01/2024 | 31/12/2027 |
| MEMENTOES | iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses | 101061496 | 01/10/2022 | 30/09/2025 |
| MOTIVATE XR | Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR | 101135963 | 01/06/2024 | 31/05/2027 |
| NANOVR | Nanoscale Design using Virtual Reality | 866559 | 01/05/2022 | 30/04/2027 |
| NEPTUN | New approach to innovative technologies in manufacturing | 101079398 | 01/11/2022 | 31/10/2025 |
| POPULAR | Augmented reality in the European eyewear industry | 101135770 | 01/01/2024 | 31/12/2026 |
| PRESENCE | A toolset for hyper-realistic and XR-based human-human and human-machine interactions | 101135025 | 01/01/2024 | 31/12/2026 |
| SHARESPACE | Enriching social interaction in shared hybrid spaces | 101092889 | 01/01/2023 | 31/12/2025 |
| SONICOM | Transforming auditory-based social interaction and communication in AR/VR | 101017743 | 01/01/2021 | 30/06/2026 |
| SPIRIT | Scalable Platform for Innovations on Real-time Immersive Telepresence | 101070672 | 01/10/2022 | 30/09/2025 |
| SUN | Lifelike social environments in extended reality | 101092612 | 01/12/2022 | 30/11/2025 |
| THEIA-XR | Extended reality technologies for improved workplace efficiency | 101092861 | 01/01/2023 | 31/12/2025 |
| TIMELAPSE | TIMELAPSE. A VR application for speeding up time passage during chemotherapy | 101137707 | 01/06/2024 | 30/11/2025 |
| TransMIXR | Collaborative immersive media experience creation and consumption through social XR | 101070109 | 01/10/2022 | 30/09/2025 |
| TrustChain | Building an efficient and safe internet of the future | 101093274 | 01/01/2023 | 31/12/2025 |
| VERGE | Edge computing evolution | 101096034 | 01/01/2023 | 30/06/2025 |
| WATERLINE | Creating a digital water alliance in Europe | 101071306 | 01/10/2022 | 30/09/2025 |
| XR2Industry | Tailoring eXtended Reality to Industry's needs | 101135547 | 01/12/2023 | 30/11/2026 |
| XR2Learn | Immersive technologies for entrancing learning experiences | 101092851 | 01/01/2023 | 30/06/2026 |
| XR4ED | eXtended Reality for Education | 101093159 | 01/01/2023 | 31/12/2025 |
| XR4Human | Establishing the European standards for extended reality | 101070155 | 01/11/2022 | 31/10/2025 |
| XR5.0 | Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era | 101135209 | 01/01/2024 | 31/12/2026 |
| XReco | XR mEdia eCOsystem | 101070250 | 01/09/2022 | 31/08/2025 |
| XTREME | Breaking boundaries in art and music | 101136006 | 01/01/2024 | 31/12/2026 |