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XR2Learn

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Revision as of 13:55, 4 March 2025 by Admin (talk | contribs) (Created page with "=== XR2Learn Project === {| class='wikitable' style='margin:auto' |- ! CORDIS Reference !! Start date !! End date !! Coordinator |- | https://cordis.europa.eu/project/id/101092851 || 01/01/2023 || 30/06/2026 || CONSORZIO NAZIONALE INTERUNIVERSITARIO PER LE TELECOMUNICAZIONI / Parma, Italy |} === Project description === Virtual, augmented or mixed reality (VR/AR/MR) – in general extended reality (XR) – provides numerous benefits in education. XR increases the knowl...")
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XR2Learn Project

CORDIS Reference Start date End date Coordinator
https://cordis.europa.eu/project/id/101092851 01/01/2023 30/06/2026 CONSORZIO NAZIONALE INTERUNIVERSITARIO PER LE TELECOMUNICAZIONI / Parma, Italy

Project description

Virtual, augmented or mixed reality (VR/AR/MR) – in general extended reality (XR) – provides numerous benefits in education. XR increases the knowledge area, offers active experience rather than just passive information, helps to understand complex concepts, subjects or theories, prevents distractions during the study, boosts creativity and expands learners’ efficiency in gaining knowledge. By leveraging the European XR industry technologies to empower immersive learning and training, the EU-funded XR2Learn project will bring together XR technology providers, application designers and developers, education experts, end-users and decision makers to collaborate and pair interests with a focus on technical training, upskilling and reskilling in advanced manufacturing. The project will provide equity-free funding through an FSTP mechanism to support innovation activities, piloting and user testing, and promote the reuse and sharing of learning materials/XR applications.