| Domain |
Type of output |
Title |
DOI URL
|
| AI, Machine Learning & Data Science |
Conference proceedings |
Enhancing User Control in AI-Based Video Summarization for Social Media |
https://doi.org/10.1007/978-981-96-2074-6_12
|
| AI, Machine Learning & Data Science |
Conference proceedings |
An Experimental Study on Generating Plausible Textual Explanations for Video Summarization |
https://doi.org/10.5281/ZENODO.17650009
|
| AI, Machine Learning & Data Science |
Peer reviewed articles |
ACM Transactions on Multimedia Computing, Communications and Applications |
https://doi.org/10.5281/ZENODO.13343545
|
| Audio, Speech & NLP |
Conference proceedings |
A Comparison of Gender Differences and Performance Metrics in a VR-Based Auditory |
https://doi.org/10.5281/ZENODO.13347685
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Gaussian Splatting vs. Classical Photogrammetry: A Comparison for Virtual Backdrops |
https://doi.org/10.1109/QOMEX65720.2025.11219987
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Enhancing Immersive Experiences through 3D Point Cloud Analysis: A Novel Framework for Applying 2D Visual Saliency Models to 3D Point Clouds |
https://doi.org/10.1109/QOMEX61742.2024.10598254
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Exploiting LMM-based knowledge for image classification tasks |
https://doi.org/10.48550/ARXIV.2406.03071
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
TSalV360: A Method and Dataset for Text-driven Saliency Detection in 360-Degrees Videos |
https://doi.org/10.5281/ZENODO.17649129
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Disturbing Image Detection Using LMM-Elicited Emotion Embeddings |
https://doi.org/10.48550/ARXIV.2406.12668
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Video Shot Discovery Through Text2Video Embeddings in a News Analytics Dashboard |
https://doi.org/10.1109/CBMI62980.2024.10859251
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
UVG-CWI-DQPC: Dual-Quality Point Cloud Dataset for Volumetric Video Applications |
https://doi.org/10.1145/3746027.3758263
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
MLLM Frame Subset Ensembling for Audio-Visual Video QA and MLLM-based Reranking for Ad-hoc Video Search in TRECVID 2025 |
https://doi.org/10.5281/ZENODO.18346563
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Subjective Qality Evaluation of Point Clouds using Remote Testing |
https://doi.org/10.1145/3607546.3616803
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
VidCtx: Context-aware Video Question Answering with Image Models |
https://doi.org/10.5281/ZENODO.17198741
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
VERGE in VBS 2026 |
https://doi.org/10.5281/ZENODO.18268841
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Online Anchor-based Training for Image Classification Tasks |
https://doi.org/10.1109/ICIP51287.2024.10648148
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Auto-summarization of Human Volumetric Videos |
https://doi.org/10.1145/3672406.3672416
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Visual-Saliency Guided Multi-modal Learning for No Reference Point Cloud Quality Assessment |
https://doi.org/10.1145/3689093.3689183
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
An LLM Framework for Long-Form Video Retrieval and Audio-Visual Question Answering Using Qwen2/2.5 |
https://doi.org/10.1109/CVPRW67362.2025.00358
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
A Human-Annotated Video Dataset for Training and Evaluation of 360-Degree Video Summarization Methods |
https://doi.org/10.1145/3672406.3672417
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
LMM-Regularized CLIP Embeddings for Image Classification |
https://doi.org/10.48550/ARXIV.2412.11663
|
| Computer Vision, 3D Modeling & Rendering |
Conference proceedings |
Prototype Anchoring for Image Classification Tasks |
https://doi.org/10.23919/EUSIPCO63174.2024.10715272
|
| Computer Vision, 3D Modeling & Rendering |
Other |
TSV360: A dataset for training and objective evaluation of text-driven 360-degrees video saliency detection methods |
https://doi.org/10.5281/ZENODO.16991178
|
| Computer Vision, 3D Modeling & Rendering |
Other |
Gaussian Splatting vs. Classical Photogrammetry: Input Data |
https://doi.org/10.5281/ZENODO.17185795
|
| Computer Vision, 3D Modeling & Rendering |
Other |
Gaussian Splatting vs. Classical Photogrammetry: 3D Models |
https://doi.org/10.5281/ZENODO.17143763
|
| Computer Vision, 3D Modeling & Rendering |
Other |
Feel the Music!—Audience Experiences of Audio–Tactile Feedback in a Novel Virtual Reality Volumetric Music Video |
https://doi.org/10.3390/arts12040156
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
PointPCA+: A full-reference Point Cloud Quality Assessment metric with PCA-based features |
https://doi.org/10.1016/J.IMAGE.2025.117262
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
PointPCA: Point Cloud Objective Quality Assessment Using PCA-Based Descriptors |
https://doi.org/10.1186/S13640-024-00626-3
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
Subjective and Objective Quality Assessment for Dynamic Point Cloud with Visual Attention in 6 DoF |
https://doi.org/10.1145/3731759
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
Delay threshold for social interaction in volumetric eXtended Reality communication |
https://doi.org/10.1145/3651164
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
Comparison of Visual Saliency for Dynamic Point Clouds: Task-free vs. Task-dependent |
https://doi.org/10.1109/TVCG.2025.3549863
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
A QoE and Visual Attention Evaluation for 360° videos with non-spatial and spatial audio |
https://doi.org/10.1145/3650208
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
UVG-CWI-DQPC: Dual-Quality Point Cloud Dataset for Volumetric Video Applications |
https://doi.org/10.1145/3746027.3758263
|
| Education, Training & Serious Games |
Peer reviewed articles |
The potential of extended reality in Rural Education’s future–perspectives from rural educators. Education and Information Technologies |
https://doi.org/10.1007/S10639-023-12169-7
|
| Education, Training & Serious Games |
Peer reviewed articles |
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds |
https://doi.org/10.1016/J.COMPEDU.2023.104815
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Social Density and its Impact on Behaviour in Virtual Environments |
https://doi.org/10.1145/3746269.3760421
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Ethical Considerations in the Production and Consumption of Music in the Metaverse |
https://doi.org/10.1109/IS262782.2024.10704197
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Finding Video Shots for Immersive Journalism Through Text-to-Video Search |
https://doi.org/10.1109/CBMI62980.2024.10859220
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
VR Planica: Gaussian Splatting Workflows for Immersive Storytelling |
https://doi.org/10.5753/IMXW.2025.8141
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Exploring engagement dynamics between journalists and news consumers in Social XR |
https://doi.org/10.1145/3672406.3672420
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Communication Challenges between Clients and Producers of Immersive Media Applications: can Social XR help? |
https://doi.org/10.1145/3639701.3656307
|
| Ethics, Society, Arts & Culture |
Other |
Physiological Synchrony: A Novel Approach to Evaluating User Quality of Experience in Collaborative Distributed Virtual Reality Environments |
https://doi.org/10.5281/zenodo.8224881
|
| Ethics, Society, Arts & Culture |
Peer reviewed articles |
Designing and Evaluating a VR Lobby for a socially enriching remote Opera watching experience |
https://doi.org/10.1109/TVCG.2024.3372081
|
| Ethics, Society, Arts & Culture |
Peer reviewed articles |
Cognitive Representations and Personal Experiences of COVID-19 Using Social Virtual Reality |
https://doi.org/10.1162/PRES_A_00429
|
| Ethics, Society, Arts & Culture |
Peer reviewed articles |
Designing the Space Archivists: A Metadata-Driven VR Game Concept for Children to Engage with Cultural Heritage |
https://doi.org/10.3390/HERITAGE8070238
|
| Ethics, Society, Arts & Culture |
Peer reviewed articles |
Designing the Space Archivists: A Metadata-Driven VR Game Concept for Children to Engage with Cultural Heritage |
https://doi.org/10.3390/HERITAGE8070238
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Voices Unveiled: Quality of Experience in Collaborative VR via AssemblyAI and NASA-TLX Analysis |
https://doi.org/10.5281/ZENODO.13343703
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Exploring the impact of volumetric graphics on the engagement of broadcast media professionals |
https://doi.org/10.21203/RS.3.RS-3994643/V1
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Voices Unveiled: Quality of Experience in Collaborative VR via AssemblyAI and NASA-TLX Analysis |
https://doi.org/10.5281/ZENODO.13343703
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Exploring user feedback in VR: the added value of qualitative evaluation methods |
https://doi.org/10.5753/IMXW.2025.4030
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications |
https://doi.org/10.1145/3587819.3590976
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
From Individual QoE to Shared Mental Models: A Novel Evaluation Paradigm for Collaborative XR |
https://doi.org/10.1109/QOMEX65720.2025.11219992
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Tangible Authoring of Embedded-Object Visualizations in Mixed Reality |
https://doi.org/10.1145/3678698.3687187
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Emerging Telepresence Technologies for Hybrid Meetings: Experiences and Lessons Learned from an Interactive Workshop |
https://doi.org/10.1145/3712677.3720464
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
ComPEQ-MR: Compressed Point Cloud Dataset with Eye Tracking and Quality Assessment in Mixed Reality |
https://doi.org/10.1145/3625468.3652182
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Correlation between Entropy and Prediction Error in VR Head Motion Trajectories |
https://doi.org/10.1145/3607546.3616805
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
A Volumetric Video Application to Enhance Museum Experiences |
https://doi.org/10.1145/3641825.3689695
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Open-Sourcing VR2Gather: A Collaborative Social VR System for Adaptive Multi-Party Real Time Communication |
https://doi.org/10.1145/3664647.3685515
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video Storytelling |
https://doi.org/10.1145/3675231.3678872
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Back to the Virtual Future: Presence in Cinematic Virtual Reality |
https://doi.org/10.1145/3672406.3672418
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Exploring entropy-based solutions for trajectory prediction in virtual reality |
https://doi.org/10.1145/3712677.3720460
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
IXR '25: 3rd International Workshop on Interactive eXtended Reality |
https://doi.org/10.1145/3746027.3762385
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
A Platform for Collecting User Behaviour Data during Social VR Experiments Using Mozilla Hubs |
https://doi.org/10.1145/3652212.3652225
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Spatial Media Controller: Exploring the Potential of Augmented Reality, Virtual Reality, Volumetric Capture and 360 Videos for News Broadcasting |
https://doi.org/10.1145/3706370.3727868
|
| Extended Reality (VR/AR/MR) & HCI |
Other |
TangibleMRCreate: Intuitive Authoring of Mixed Reality Content |
https://doi.org/10.2312/EGVE.20231339
|
| Extended Reality (VR/AR/MR) & HCI |
Other |
RCQoEA-360VR: Real-time Continuous QoE Scores for HMD-based 360° VR Dataset |
https://doi.org/10.1145/3746027.3758259
|
| Extended Reality (VR/AR/MR) & HCI |
Other |
Avatar Customization, Personality, and the Perception of Work Group Inclusion in Immersive Virtual Reality |
https://doi.org/10.1145/3584931.3606992
|
| Healthcare, Medicine & Accessibility |
Conference proceedings |
QoE Evaluation of Remote Physiotherapy in Volumetric Video and Video-Based Real-Time Communication |
https://doi.org/10.1109/ICME59968.2025.11209852
|
| Healthcare, Medicine & Accessibility |
Peer reviewed articles |
Predicting Quality of Multimedia Experience Using Electrocardiogram and Respiration Signals |
https://doi.org/10.1109/ACCESS.2024.3420103
|
| Networks, Cloud & Telecommunications (5G/6G) |
Conference proceedings |
VVGLTF: Efficient Streaming of Volumetric Video with GLTF |
https://doi.org/10.5281/ZENODO.17651190
|
| Networks, Cloud & Telecommunications (5G/6G) |
Peer reviewed articles |
VVGLTF: Efficient Streaming of Volumetric Video with GLTF |
https://doi.org/10.5594/JMI.2025/GLNG7938
|