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SONICOM

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Revision as of 14:03, 4 March 2025 by Admin (talk | contribs) (Created page with "=== SONICOM Project === {| class='wikitable' style='margin:auto' |- ! CORDIS Reference !! Start date !! End date !! Coordinator |- | https://cordis.europa.eu/project/id/101017743 || 01/01/2021 || 30/06/2026 || IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE / UK |} === Project description === Sound is an integral part of the human experience. As one of the most important ways of sensing and interacting with our environment, sound plays a major role in shaping how...")
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SONICOM Project

CORDIS Reference Start date End date Coordinator
https://cordis.europa.eu/project/id/101017743 01/01/2021 30/06/2026 IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE / UK

Project description

Sound is an integral part of the human experience. As one of the most important ways of sensing and interacting with our environment, sound plays a major role in shaping how the world is perceived. In virtual or augmented reality (VR/AR), simulating spatially correct audio is of vital importance to delivering an immersive virtual experience. However, acoustic VR/AR presents many challenges. Using the power of artificial intelligence, the EU-funded SONICOM project aims to deliver the next milestone in immersive audio simulation. The goal is to design the next generation of 3D audio technologies, provide tailored audio solutions and significantly improve how we interact with the virtual world.