| Domain |
Type of output |
Title |
DOI URL
|
| AI, Machine Learning & Data Science |
Conference proceedings |
Forecasting Ethereum Prices with Machine Learning, Deep Learning, and Explainable Artificial Intelligence Using Multi-source Market Articles and Hybrid Sentiment Analysis |
https://doi.org/10.1007/978-3-032-04339-9_12
|
| AI, Machine Learning & Data Science |
Conference proceedings |
Pixelating to the Edge: Generative AI Art on Edge Devices |
https://doi.org/10.1109/BMSB65076.2025.11165718
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
Low-Complexity Patch-Based No-Reference Point Cloud Quality Metric Exploiting Weighted Structure and Texture Features |
https://doi.org/10.48550/ARXIV.2503.15001
|
| Computer Vision, 3D Modeling & Rendering |
Peer reviewed articles |
CNN-Based 360° Scene Recognition for Automatic Generation of Omnidirectional Scent Effects |
https://doi.org/10.1109/TMM.2025.3618574
|
| Ethics, Society, Arts & Culture |
Conference proceedings |
Proxemic Behavior in a Multi-User Virtual Reality Experience for Multilingual Cultural Heritage Education |
https://doi.org/10.1109/ISPA66905.2025.11259464
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Immersive Live Concert: A Multi-Sensory Experience Based on Real-Time Lyrics Detection from Spatial Audio Data |
https://doi.org/10.5753/IMXW.2025.1139
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Social eXtended Reality (XR) and Virtual Production: Toward New Engaging Immersive Experiences |
https://doi.org/10.1145/3706370.3731642
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Immersive Application for Real-Time Interactive Music Performances Using Spatial Audio |
https://doi.org/10.1109/BMSB65076.2025.11165553
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Live Feedback for Immersive Music Performances - A Case Study |
https://doi.org/10.5753/IMXW.2025.8520
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
aDapT-XR: Adaptive Data Allocation and Prioritization for Synchronizing Real and Virtual Worlds in XR Digital Twins |
https://doi.org/10.1109/BMSB65076.2025.11165558
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
EmoLoop: A Bi-Directional System for Emotion-Driven Interaction Between Remote Audiences and Live Performers |
https://doi.org/10.1109/IS264627.2025.11284604
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
A Fast Volumetric Capture and Reconstruction Pipeline for Dynamic Point Clouds and Gaussian Splats |
https://doi.org/10.1145/3756863.3769713
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
An Architecture for Real-Time Interactive Music Performances |
https://doi.org/10.1109/MEDCOMNET65822.2025.11103534
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Enhancing XR Theatre with Remote Scent Delivery Using Audio Speech Recognition and Convolutional Neural Network-Based Scene Detection |
https://doi.org/10.1109/IS264627.2025.11284558
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Social eXtended Reality (XR) and Virtual Production: Crafting New Frontiers in Immersive Storytelling |
https://doi.org/10.5753/IMXW.2025.1505
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Toward Interactive and Distributed Hybrid Extended Reality Experiences |
https://doi.org/10.1145/3672406.3672424
|
| Extended Reality (VR/AR/MR) & HCI |
Conference proceedings |
Social VR with multi-user holo-portation: toward a new medium for rich interactive shared media consumption |
https://doi.org/10.1109/BMSB65076.2025.11165698
|
| Extended Reality (VR/AR/MR) & HCI |
Peer reviewed articles |
Social VR With Holographic Comms: Enablers for New Engaging Experiences Within the TV / Video Consumption Landscape |
https://doi.org/10.1109/TBC.2025.3570869
|
| Networks, Cloud & Telecommunications (5G/6G) |
Conference proceedings |
Collaborative 360-Degree Video Streaming: A Multi-User Synchronization Solution with Socket.IO |
https://doi.org/10.1109/BMSB65076.2025.11165535
|
| Networks, Cloud & Telecommunications (5G/6G) |
Conference proceedings |
Estimating Quality of Experience in Multicast Point Cloud Streaming over 5G Networks |
https://doi.org/10.1109/BMSB65076.2025.11165660
|
| Networks, Cloud & Telecommunications (5G/6G) |
Conference proceedings |
Mass Live and Interactive Multi-Cam VR360 Experiences as an Immersive Parallel Window to TV Broadcast Shows |
https://doi.org/10.1109/BMSB65076.2025.11165554
|
| Networks, Cloud & Telecommunications (5G/6G) |
Conference proceedings |
QoE-aware ML models based on network parameters for video streaming over 5G O-RAN architecture |
https://doi.org/10.1109/BMSB65076.2025.11165626
|
| Networks, Cloud & Telecommunications (5G/6G) |
Peer reviewed articles |
Utility-Aware Adaptive Streaming of Segmented Holographic Video Over Wireless Networks: A Knapsack-Theoretic Approach |
https://doi.org/10.1109/JIOT.2025.3605830
|
| Networks, Cloud & Telecommunications (5G/6G) |
Peer reviewed articles |
Quality and Energy-Aware Cooperative Distributed Solution for Mobile Rich Media Delivery in Wireless Heterogeneous Environments |
https://doi.org/10.1109/TBC.2025.3609056
|
| Networks, Cloud & Telecommunications (5G/6G) |
Peer reviewed articles |
A UAV-Centric Improved Soft Actor-Critic Algorithm for QoE-Focused Aerial Video Streaming |
https://doi.org/10.1109/TVT.2024.3396349
|
| Networks, Cloud & Telecommunications (5G/6G) |
Peer reviewed articles |
A Live Adaptive Streaming Solution for Enhancing Quality of Experience in Co-Created Opera |
https://doi.org/10.1109/TBC.2025.3541875
|