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== EU-funded projects on Virtual Worlds ==
== EU-funded projects on Virtual Worlds ==
The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain.
The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain.
{| class="wikitable sortable" style="margin:auto"
{| class="wikitable sortable"
! Acronym !! Full Name !! CORDIS Reference !! Start Date !! End Date
|-
|-
! data-sort-type="text"|Acronym !! Full Name !! data-sort-type="number"|CORDIS Reference !! data-sort-type="date" data-sort-initial="ascending"|Start Date !! data-sort-type="date"| End Date
! 6G-XR
| 6G eXperimental Research infrastructure to enable next-generation XR services || 101096838 || 01/01/2023 || 31/12/2025
|-
|-
| [[MASTER]] || Mixed reality ecosystem for teaching robotics in manufacturing || [https://cordis.europa.eu/project/id/101093079 101093079] || 01/01/2023 || 30/06/2026
! AccessVR
| Developing Experience-Centric Accessible Immersive Virtual Reality Technology || 101115807 || 01/01/2024 || 31/12/2028
|-
|-
| [[SHARESPACE]] || Enriching social interaction in shared hybrid spaces || [https://cordis.europa.eu/project/id/101092889 101092889] || 01/01/2023 || 31/12/2025
! ADVHANDTURE
| Computational Design of Multimodal Tactile Feedback within Immersive Environments || 101088708 || 01/10/2023 || 30/09/2028
|-
|-
| [[THEIA-XR]] || Extended reality technologies for improved workplace efficiency || [https://cordis.europa.eu/project/id/101092861 101092861] || 01/01/2023 || 31/12/2025
! AI4WORK
| Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions || 101135990 || 01/01/2024 || 31/12/2026
|-
|-
| [[DIDYMOS-XR]] || Better digital twins to drive the future of cities and industries || [https://cordis.europa.eu/project/id/101092875 101092875] || 01/01/2023 || 31/12/2025
! ASP-belong
| Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging || 101080665 || 01/09/2023 || 31/08/2027
|-
|-
| [[SUN]] || Lifelike social environments in extended reality || [https://cordis.europa.eu/project/id/101092612 101092612] || 01/12/2022 || 30/11/2025
! AVATAR
| Unlocking the Power of Medical Images for Surgeons || 190147557 || 01/06/2023 || 31/05/2025
|-
|-
| [[XR4ED]] || eXtended Reality for Education || [https://cordis.europa.eu/project/id/101093159 101093159] || 01/01/2023 || 31/12/2025
! B-prepared
| Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality || 101121134 || 01/10/2023 || 30/09/2026
|-
|-
| [[XR2Learn]] || Immersive technologies for entrancing learning experiences || [https://cordis.europa.eu/project/id/101092851 101092851] || 01/01/2023 || 30/06/2026
! BrainCode
| Brain-inspired Intelligence for Semantic Video Compression || 101153722 || 01/01/2025 || 31/12/2027
|-
|-
| [[TrustChain]] || Building an efficient and safe internet of the future || [https://cordis.europa.eu/project/id/101093274 101093274] || 01/01/2023 || 31/12/2025
! CAPHE
| Communities and Artistic Participation in Hybrid Environment || 101086391 || 01/01/2023 || 31/12/2026
|-
|-
| [[FLUAR]] || FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality || [https://cordis.europa.eu/project/id/190144382 190144382] || 01/04/2023 || 31/03/2025
! CORTEX2
| COoperative Real-Time EXperiences with EXtended reality || 101070192 || 01/09/2022 || 31/08/2025
|-
|-
| [[XR5.0]] || Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era || [https://cordis.europa.eu/project/id/101135209 101135209] || 01/01/2024 || 31/12/2026
! CREATIVR
| Creativity in Virtual Reality || 101108938 || 01/01/2024 || 31/12/2026
|-
|-
| [[WATERLINE]] || Creating a digital water alliance in Europe || [https://cordis.europa.eu/project/id/101071306 101071306] || 01/10/2022 || 30/09/2025
! CyberSecDome
| An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures || 101120779 || 01/09/2023 || 31/08/2026
|-
|-
| [[TransMIXR]] || Collaborative immersive media experience creation and consumption through social XR || [https://cordis.europa.eu/project/id/101070109 101070109] || 01/10/2022 || 30/09/2025
! DIDYMOS-XR
| Better digital twins to drive the future of cities and industries || 101092875 || 01/01/2023 || 31/12/2025
|-
|-
| [[PRESENCE]] || A toolset for hyper-realistic and XR-based human-human and human-machine interactions || [https://cordis.europa.eu/project/id/101135025 101135025] || 01/01/2024 || 31/12/2026
! e-DIPLOMA
| Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets || 101061424 || 01/09/2022 || 31/08/2025
|-
|-
| [[XR4Human]] || Establishing the European standards for extended reality || [https://cordis.europa.eu/project/id/101070155 101070155] || 01/11/2022 || 31/10/2025
! EO4EU
| AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation || 101060784 || 01/06/2022 || 31/05/2025
|-
|-
| [[MAX-R]] || New software for extended reality productions || [https://cordis.europa.eu/project/id/101070072 101070072] || 01/09/2022 || 28/02/2025
! EXPERIENCE
| The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE || 101017727 || 01/01/2021 || 30/06/2025
|-
|-
| [[BrainCode]] || Brain-inspired Intelligence for Semantic Video Compression || [https://cordis.europa.eu/project/id/101153722 101153722] || 01/01/2025 || 31/12/2027
! FLUAR
| FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality || 190144382 || 01/04/2023 || 31/03/2025
|-
|-
| [[LUMINOUS]] || Language Augmentation for Humanverse || [https://cordis.europa.eu/project/id/101135724 101135724] || 01/01/2024 || 31/12/2026
! GuestXR
| GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality || 101017884 || 01/01/2022 || 31/12/2025
|-
|-
| [[VERGE]] || Edge computing evolution || [https://cordis.europa.eu/project/id/101096034 101096034] || 01/01/2023 || 30/06/2025
! HEAT
| Hybrid Extended reAliTy || 101135637 || 01/06/2024 || 31/05/2027
|-
|-
| [[XTREME]] || Breaking boundaries in art and music || [https://cordis.europa.eu/project/id/101136006 101136006] || 01/01/2024 || 31/12/2026
! HXR
| Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays || 101145548 || 01/03/2024 || 31/10/2025
|-
|-
| [[Meetween]] || My Personal AI Mediator for Virtual MEETtings BetWEEN People || [https://cordis.europa.eu/project/id/101135798 101135798] || 01/01/2024 || 31/12/2027
! INDUX-R
| Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT || 101135556 || 01/01/2024 || 31/12/2026
|-
|-
| [[HEAT]] || Hybrid Extended reAliTy || [https://cordis.europa.eu/project/id/101135637 101135637] || 01/06/2024 || 31/05/2027
! LUMINOUS
| Language Augmentation for Humanverse || 101135724 || 01/01/2024 || 31/12/2026
|-
|-
| [[POPULAR]] || Augmented reality in the European eyewear industry || [https://cordis.europa.eu/project/id/101135770 101135770] || 01/01/2024 || 31/12/2026
! MASTER
| Mixed reality ecosystem for teaching robotics in manufacturing || 101093079 || 01/01/2023 || 30/06/2026
|-
|-
| [[AI4WORK]] || Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions || [https://cordis.europa.eu/project/id/101135990 101135990] || 01/01/2024 || 31/12/2026
! MAX-R
| New software for extended reality productions || 101070072 || 01/09/2022 || 28/02/2025
|-
|-
| [[XR2Industry]] || Tailoring eXtended Reality to Industry's needs || [https://cordis.europa.eu/project/id/101135547 101135547] || 01/12/2023 || 30/11/2026
! Meetween
| My Personal AI Mediator for Virtual MEETtings BetWEEN People || 101135798 || 01/01/2024 || 31/12/2027
|-
|-
| [[MOTIVATE XR]] || Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR || [https://cordis.europa.eu/project/id/101135963 101135963] || 01/06/2024 || 31/05/2027
! MEMENTOES
| iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses || 101061496 || 01/10/2022 || 30/09/2025
|-
|-
| [[INDUX-R]] || Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT || [https://cordis.europa.eu/project/id/101135556 101135556] || 01/01/2024 || 31/12/2026
! MOTIVATE XR
| Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR || 101135963 || 01/06/2024 || 31/05/2027
|-
|-
| [[XReco]] || XR mEdia eCOsystem || [https://cordis.europa.eu/project/id/101070250 101070250] || 01/09/2022 || 31/08/2025
! NANOVR
| Nanoscale Design using Virtual Reality || 866559 || 01/05/2022 || 30/04/2027
|-
|-
| [[6G-XR]] || 6G eXperimental Research infrastructure to enable next-generation XR services || [https://cordis.europa.eu/project/id/101096838 101096838] || 01/01/2023 || 31/12/2025
! NEPTUN
| New approach to innovative technologies in manufacturing || 101079398 || 01/11/2022 || 31/10/2025
|-
|-
| [[HXR]] || Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays || [https://cordis.europa.eu/project/id/101145548 101145548] || 01/03/2024 || 31/10/2025
! POPULAR
| Augmented reality in the European eyewear industry || 101135770 || 01/01/2024 || 31/12/2026
|-
|-
| [[ASP-belong]] || Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging || [https://cordis.europa.eu/project/id/101080665 101080665] || 01/09/2023 || 31/08/2027
! PRESENCE
| A toolset for hyper-realistic and XR-based human-human and human-machine interactions || 101135025 || 01/01/2024 || 31/12/2026
|-
|-
| [[CORTEX2]] || COoperative Real-Time EXperiences with EXtended reality || [https://cordis.europa.eu/project/id/101070192 101070192] || 01/09/2022 || 31/08/2025
! SHARESPACE
| Enriching social interaction in shared hybrid spaces || 101092889 || 01/01/2023 || 31/12/2025
|-
|-
| [[SONICOM]] || Transforming auditory-based social interaction and communication in AR/VR || [https://cordis.europa.eu/project/id/101017743 101017743] || 01/01/2021 || 30/06/2026
! SONICOM
| Transforming auditory-based social interaction and communication in AR/VR || 101017743 || 01/01/2021 || 30/06/2026
|-
|-
| [[SPIRIT]] || Scalable Platform for Innovations on Real-time Immersive Telepresence || [https://cordis.europa.eu/project/id/101070672 101070672] || 01/10/2022 || 30/09/2025
! SPIRIT
| Scalable Platform for Innovations on Real-time Immersive Telepresence || 101070672 || 01/10/2022 || 30/09/2025
|-
|-
| [[GuestXR]] || GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality || [https://cordis.europa.eu/project/id/101017884 101017884] || 01/01/2022 || 31/12/2025
! SUN
| Lifelike social environments in extended reality || 101092612 || 01/12/2022 || 30/11/2025
|-
|-
| [[CAPHE]] || Communities and Artistic Participation in Hybrid Environment || [https://cordis.europa.eu/project/id/101086391 101086391] || 01/01/2023 || 31/12/2026
! THEIA-XR
| Extended reality technologies for improved workplace efficiency || 101092861 || 01/01/2023 || 31/12/2025
|-
|-
| [[AVATAR]] || Unlocking the Power of Medical Images for Surgeons || [https://cordis.europa.eu/project/id/190147557 190147557] || 01/06/2023 || 31/05/2025
! TIMELAPSE
| TIMELAPSE. A VR application for speeding up time passage during chemotherapy || 101137707 || 01/06/2024 || 30/11/2025
|-
|-
| [[NANOVR]] || Nanoscale Design using Virtual Reality || [https://cordis.europa.eu/project/id/866559 866559] || 01/05/2022 || 30/04/2027
! TransMIXR
| Collaborative immersive media experience creation and consumption through social XR || 101070109 || 01/10/2022 || 30/09/2025
|-
|-
| [[B-prepared]] || Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality || [https://cordis.europa.eu/project/id/101121134 101121134] || 01/10/2023 || 30/09/2026
! TrustChain
| Building an efficient and safe internet of the future || 101093274 || 01/01/2023 || 31/12/2025
|-
|-
| [[NEPTUN]] || New approach to innovative technologies in manufacturing || [https://cordis.europa.eu/project/id/101079398 101079398] || 01/11/2022 || 31/10/2025
! VERGE
| Edge computing evolution || 101096034 || 01/01/2023 || 30/06/2025
|-
|-
| [[e-DIPLOMA]] || Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets || [https://cordis.europa.eu/project/id/101061424 101061424] || 01/09/2022 || 31/08/2025
! WATERLINE
| Creating a digital water alliance in Europe || 101071306 || 01/10/2022 || 30/09/2025
|-
|-
| [[CyberSecDome]] || An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures || [https://cordis.europa.eu/project/id/101120779 101120779] || 01/09/2023 || 31/08/2026
! XR2Industry
| Tailoring eXtended Reality to Industry's needs || 101135547 || 01/12/2023 || 30/11/2026
|-
|-
| [[EXPERIENCE]] || The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE || [https://cordis.europa.eu/project/id/101017727 101017727] || 01/01/2021 || 30/06/2025
! XR2Learn
| Immersive technologies for entrancing learning experiences || 101092851 || 01/01/2023 || 30/06/2026
|-
|-
| [[MEMENTOES]] || iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses || [https://cordis.europa.eu/project/id/101061496 101061496] || 01/10/2022 || 30/09/2025
! XR4ED
| eXtended Reality for Education || 101093159 || 01/01/2023 || 31/12/2025
|-
|-
| [[EO4EU]] || AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation || [https://cordis.europa.eu/project/id/101060784 101060784] || 01/06/2022 || 31/05/2025
! XR4Human
| Establishing the European standards for extended reality || 101070155 || 01/11/2022 || 31/10/2025
|-
|-
| [[CREATIVR]] || Creativity in Virtual Reality || [https://cordis.europa.eu/project/id/101108938 101108938] || 01/01/2024 || 31/12/2026
! XR5.0
| Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era || 101135209 || 01/01/2024 || 31/12/2026
|-
|-
| [[ADVHANDTURE]] || Computational Design of Multimodal Tactile Feedback within Immersive Environments || [https://cordis.europa.eu/project/id/101088708 101088708] || 01/10/2023 || 30/09/2028
! XReco
| XR mEdia eCOsystem || 101070250 || 01/09/2022 || 31/08/2025
|-
|-
| [[TIMELAPSE]] || TIMELAPSE. A VR application for speeding up time passage during chemotherapy || [https://cordis.europa.eu/project/id/101137707 101137707] || 01/06/2024 || 30/11/2025
! XTREME
|-
| Breaking boundaries in art and music || 101136006 || 01/01/2024 || 31/12/2026
| [[AccessVR]] || Developing Experience-Centric Accessible Immersive Virtual Reality Technology || [https://cordis.europa.eu/project/id/101115807 101115807] || 01/01/2024 || 31/12/2028
|}
|}

Revision as of 09:28, 23 April 2026

EU-funded projects on Virtual Worlds

The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain.

Acronym Full Name CORDIS Reference Start Date End Date
6G-XR 6G eXperimental Research infrastructure to enable next-generation XR services 101096838 01/01/2023 31/12/2025
AccessVR Developing Experience-Centric Accessible Immersive Virtual Reality Technology 101115807 01/01/2024 31/12/2028
ADVHANDTURE Computational Design of Multimodal Tactile Feedback within Immersive Environments 101088708 01/10/2023 30/09/2028
AI4WORK Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions 101135990 01/01/2024 31/12/2026
ASP-belong Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging 101080665 01/09/2023 31/08/2027
AVATAR Unlocking the Power of Medical Images for Surgeons 190147557 01/06/2023 31/05/2025
B-prepared Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality 101121134 01/10/2023 30/09/2026
BrainCode Brain-inspired Intelligence for Semantic Video Compression 101153722 01/01/2025 31/12/2027
CAPHE Communities and Artistic Participation in Hybrid Environment 101086391 01/01/2023 31/12/2026
CORTEX2 COoperative Real-Time EXperiences with EXtended reality 101070192 01/09/2022 31/08/2025
CREATIVR Creativity in Virtual Reality 101108938 01/01/2024 31/12/2026
CyberSecDome An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures 101120779 01/09/2023 31/08/2026
DIDYMOS-XR Better digital twins to drive the future of cities and industries 101092875 01/01/2023 31/12/2025
e-DIPLOMA Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets 101061424 01/09/2022 31/08/2025
EO4EU AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation 101060784 01/06/2022 31/05/2025
EXPERIENCE The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE 101017727 01/01/2021 30/06/2025
FLUAR FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality 190144382 01/04/2023 31/03/2025
GuestXR GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality 101017884 01/01/2022 31/12/2025
HEAT Hybrid Extended reAliTy 101135637 01/06/2024 31/05/2027
HXR Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays 101145548 01/03/2024 31/10/2025
INDUX-R Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT 101135556 01/01/2024 31/12/2026
LUMINOUS Language Augmentation for Humanverse 101135724 01/01/2024 31/12/2026
MASTER Mixed reality ecosystem for teaching robotics in manufacturing 101093079 01/01/2023 30/06/2026
MAX-R New software for extended reality productions 101070072 01/09/2022 28/02/2025
Meetween My Personal AI Mediator for Virtual MEETtings BetWEEN People 101135798 01/01/2024 31/12/2027
MEMENTOES iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses 101061496 01/10/2022 30/09/2025
MOTIVATE XR Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR 101135963 01/06/2024 31/05/2027
NANOVR Nanoscale Design using Virtual Reality 866559 01/05/2022 30/04/2027
NEPTUN New approach to innovative technologies in manufacturing 101079398 01/11/2022 31/10/2025
POPULAR Augmented reality in the European eyewear industry 101135770 01/01/2024 31/12/2026
PRESENCE A toolset for hyper-realistic and XR-based human-human and human-machine interactions 101135025 01/01/2024 31/12/2026
SHARESPACE Enriching social interaction in shared hybrid spaces 101092889 01/01/2023 31/12/2025
SONICOM Transforming auditory-based social interaction and communication in AR/VR 101017743 01/01/2021 30/06/2026
SPIRIT Scalable Platform for Innovations on Real-time Immersive Telepresence 101070672 01/10/2022 30/09/2025
SUN Lifelike social environments in extended reality 101092612 01/12/2022 30/11/2025
THEIA-XR Extended reality technologies for improved workplace efficiency 101092861 01/01/2023 31/12/2025
TIMELAPSE TIMELAPSE. A VR application for speeding up time passage during chemotherapy 101137707 01/06/2024 30/11/2025
TransMIXR Collaborative immersive media experience creation and consumption through social XR 101070109 01/10/2022 30/09/2025
TrustChain Building an efficient and safe internet of the future 101093274 01/01/2023 31/12/2025
VERGE Edge computing evolution 101096034 01/01/2023 30/06/2025
WATERLINE Creating a digital water alliance in Europe 101071306 01/10/2022 30/09/2025
XR2Industry Tailoring eXtended Reality to Industry's needs 101135547 01/12/2023 30/11/2026
XR2Learn Immersive technologies for entrancing learning experiences 101092851 01/01/2023 30/06/2026
XR4ED eXtended Reality for Education 101093159 01/01/2023 31/12/2025
XR4Human Establishing the European standards for extended reality 101070155 01/11/2022 31/10/2025
XR5.0 Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era 101135209 01/01/2024 31/12/2026
XReco XR mEdia eCOsystem 101070250 01/09/2022 31/08/2025
XTREME Breaking boundaries in art and music 101136006 01/01/2024 31/12/2026