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== EU-funded projects on Virtual Worlds == | == EU-funded projects on Virtual Worlds == | ||
The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain. | The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Acronym !! Full Name !! CORDIS Reference !! Start Date !! End Date | |||
|- | |- | ||
! | ! 6G-XR | ||
| 6G eXperimental Research infrastructure to enable next-generation XR services || 101096838 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
| | ! AccessVR | ||
| Developing Experience-Centric Accessible Immersive Virtual Reality Technology || 101115807 || 01/01/2024 || 31/12/2028 | |||
|- | |- | ||
| | ! ADVHANDTURE | ||
| Computational Design of Multimodal Tactile Feedback within Immersive Environments || 101088708 || 01/10/2023 || 30/09/2028 | |||
|- | |- | ||
| | ! AI4WORK | ||
| Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions || 101135990 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! ASP-belong | ||
| Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging || 101080665 || 01/09/2023 || 31/08/2027 | |||
|- | |- | ||
| | ! AVATAR | ||
| Unlocking the Power of Medical Images for Surgeons || 190147557 || 01/06/2023 || 31/05/2025 | |||
|- | |- | ||
| | ! B-prepared | ||
| Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality || 101121134 || 01/10/2023 || 30/09/2026 | |||
|- | |- | ||
| | ! BrainCode | ||
| Brain-inspired Intelligence for Semantic Video Compression || 101153722 || 01/01/2025 || 31/12/2027 | |||
|- | |- | ||
| | ! CAPHE | ||
| Communities and Artistic Participation in Hybrid Environment || 101086391 || 01/01/2023 || 31/12/2026 | |||
|- | |- | ||
| | ! CORTEX2 | ||
| COoperative Real-Time EXperiences with EXtended reality || 101070192 || 01/09/2022 || 31/08/2025 | |||
|- | |- | ||
| | ! CREATIVR | ||
| Creativity in Virtual Reality || 101108938 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! CyberSecDome | ||
| An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures || 101120779 || 01/09/2023 || 31/08/2026 | |||
|- | |- | ||
| | ! DIDYMOS-XR | ||
| Better digital twins to drive the future of cities and industries || 101092875 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
| | ! e-DIPLOMA | ||
| Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets || 101061424 || 01/09/2022 || 31/08/2025 | |||
|- | |- | ||
| | ! EO4EU | ||
| AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation || 101060784 || 01/06/2022 || 31/05/2025 | |||
|- | |- | ||
| | ! EXPERIENCE | ||
| The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE || 101017727 || 01/01/2021 || 30/06/2025 | |||
|- | |- | ||
| | ! FLUAR | ||
| FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality || 190144382 || 01/04/2023 || 31/03/2025 | |||
|- | |- | ||
| | ! GuestXR | ||
| GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality || 101017884 || 01/01/2022 || 31/12/2025 | |||
|- | |- | ||
| | ! HEAT | ||
| Hybrid Extended reAliTy || 101135637 || 01/06/2024 || 31/05/2027 | |||
|- | |- | ||
| | ! HXR | ||
| Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays || 101145548 || 01/03/2024 || 31/10/2025 | |||
|- | |- | ||
| | ! INDUX-R | ||
| Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT || 101135556 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! LUMINOUS | ||
| Language Augmentation for Humanverse || 101135724 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! MASTER | ||
| Mixed reality ecosystem for teaching robotics in manufacturing || 101093079 || 01/01/2023 || 30/06/2026 | |||
|- | |- | ||
| | ! MAX-R | ||
| New software for extended reality productions || 101070072 || 01/09/2022 || 28/02/2025 | |||
|- | |- | ||
| | ! Meetween | ||
| My Personal AI Mediator for Virtual MEETtings BetWEEN People || 101135798 || 01/01/2024 || 31/12/2027 | |||
|- | |- | ||
| | ! MEMENTOES | ||
| iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses || 101061496 || 01/10/2022 || 30/09/2025 | |||
|- | |- | ||
| | ! MOTIVATE XR | ||
| Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR || 101135963 || 01/06/2024 || 31/05/2027 | |||
|- | |- | ||
| | ! NANOVR | ||
| Nanoscale Design using Virtual Reality || 866559 || 01/05/2022 || 30/04/2027 | |||
|- | |- | ||
| | ! NEPTUN | ||
| New approach to innovative technologies in manufacturing || 101079398 || 01/11/2022 || 31/10/2025 | |||
|- | |- | ||
| | ! POPULAR | ||
| Augmented reality in the European eyewear industry || 101135770 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! PRESENCE | ||
| A toolset for hyper-realistic and XR-based human-human and human-machine interactions || 101135025 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! SHARESPACE | ||
| Enriching social interaction in shared hybrid spaces || 101092889 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
! SONICOM | |||
| Transforming auditory-based social interaction and communication in AR/VR || 101017743 || 01/01/2021 || 30/06/2026 | |||
|- | |- | ||
! SPIRIT | |||
| Scalable Platform for Innovations on Real-time Immersive Telepresence || 101070672 || 01/10/2022 || 30/09/2025 | |||
|- | |- | ||
| | ! SUN | ||
| Lifelike social environments in extended reality || 101092612 || 01/12/2022 || 30/11/2025 | |||
|- | |- | ||
| | ! THEIA-XR | ||
| Extended reality technologies for improved workplace efficiency || 101092861 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
| | ! TIMELAPSE | ||
| TIMELAPSE. A VR application for speeding up time passage during chemotherapy || 101137707 || 01/06/2024 || 30/11/2025 | |||
|- | |- | ||
| | ! TransMIXR | ||
| Collaborative immersive media experience creation and consumption through social XR || 101070109 || 01/10/2022 || 30/09/2025 | |||
|- | |- | ||
! TrustChain | |||
| Building an efficient and safe internet of the future || 101093274 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
| | ! VERGE | ||
| Edge computing evolution || 101096034 || 01/01/2023 || 30/06/2025 | |||
|- | |- | ||
| | ! WATERLINE | ||
| Creating a digital water alliance in Europe || 101071306 || 01/10/2022 || 30/09/2025 | |||
|- | |- | ||
| | ! XR2Industry | ||
| Tailoring eXtended Reality to Industry's needs || 101135547 || 01/12/2023 || 30/11/2026 | |||
|- | |- | ||
| | ! XR2Learn | ||
| Immersive technologies for entrancing learning experiences || 101092851 || 01/01/2023 || 30/06/2026 | |||
|- | |- | ||
| | ! XR4ED | ||
| eXtended Reality for Education || 101093159 || 01/01/2023 || 31/12/2025 | |||
|- | |- | ||
| | ! XR4Human | ||
| Establishing the European standards for extended reality || 101070155 || 01/11/2022 || 31/10/2025 | |||
|- | |- | ||
| | ! XR5.0 | ||
| Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era || 101135209 || 01/01/2024 || 31/12/2026 | |||
|- | |- | ||
| | ! XReco | ||
| XR mEdia eCOsystem || 101070250 || 01/09/2022 || 31/08/2025 | |||
|- | |- | ||
! XTREME | |||
| Breaking boundaries in art and music || 101136006 || 01/01/2024 || 31/12/2026 | |||
| | |||
|} | |} | ||
Revision as of 09:28, 23 April 2026
EU-funded projects on Virtual Worlds
The following table provides an overview of EU-funded Research and Innovation Projects in the Virtual Worlds domain.
| Acronym | Full Name | CORDIS Reference | Start Date | End Date |
|---|---|---|---|---|
| 6G-XR | 6G eXperimental Research infrastructure to enable next-generation XR services | 101096838 | 01/01/2023 | 31/12/2025 |
| AccessVR | Developing Experience-Centric Accessible Immersive Virtual Reality Technology | 101115807 | 01/01/2024 | 31/12/2028 |
| ADVHANDTURE | Computational Design of Multimodal Tactile Feedback within Immersive Environments | 101088708 | 01/10/2023 | 30/09/2028 |
| AI4WORK | Human-centric Digital Twin Approaches to Trustworthy AI and Robotics for Improved Working Conditions | 101135990 | 01/01/2024 | 31/12/2026 |
| ASP-belong | Augmented Social Play (ASP): smartphone-enabled group psychotherapeutic interventions that boost adolescent mental health by supporting real-world connection and sense of belonging | 101080665 | 01/09/2023 | 31/08/2027 |
| AVATAR | Unlocking the Power of Medical Images for Surgeons | 190147557 | 01/06/2023 | 31/05/2025 |
| B-prepared | Building PREPAREDness with Collaborative Knowledge Platform, Gamification and Serious Game in Virtual Reality | 101121134 | 01/10/2023 | 30/09/2026 |
| BrainCode | Brain-inspired Intelligence for Semantic Video Compression | 101153722 | 01/01/2025 | 31/12/2027 |
| CAPHE | Communities and Artistic Participation in Hybrid Environment | 101086391 | 01/01/2023 | 31/12/2026 |
| CORTEX2 | COoperative Real-Time EXperiences with EXtended reality | 101070192 | 01/09/2022 | 31/08/2025 |
| CREATIVR | Creativity in Virtual Reality | 101108938 | 01/01/2024 | 31/12/2026 |
| CyberSecDome | An innovative Virtual Reality based intrusion detection, incident investigation and response approach for enhancing the resilience, security, privacy and accountability of complex and heterogeneous digital systems and infrastructures | 101120779 | 01/09/2023 | 31/08/2026 |
| DIDYMOS-XR | Better digital twins to drive the future of cities and industries | 101092875 | 01/01/2023 | 31/12/2025 |
| e-DIPLOMA | Electronic, Didactic and Innovative Platform for Learning based On Multimedia Assets | 101061424 | 01/09/2022 | 31/08/2025 |
| EO4EU | AI-augmented ecosystem for Earth Observation data accessibility with Extended reality User Interfaces for Service and data exploitation | 101060784 | 01/06/2022 | 31/05/2025 |
| EXPERIENCE | The “Extended-Personal Reality”: augmented recording and transmission of virtual senses through artificial-IntelligENCE | 101017727 | 01/01/2021 | 30/06/2025 |
| FLUAR | FLUAR - A novel solution for fluorescence-guided surgery based on augmented reality | 190144382 | 01/04/2023 | 31/03/2025 |
| GuestXR | GuestXR: A Machine Learning Agent for Social Harmony in eXtended Reality | 101017884 | 01/01/2022 | 31/12/2025 |
| HEAT | Hybrid Extended reAliTy | 101135637 | 01/06/2024 | 31/05/2027 |
| HXR | Holographic eXtended Reality (HXR) for true Augmented Reality (AR) and lifelike immersive displays | 101145548 | 01/03/2024 | 31/10/2025 |
| INDUX-R | Transforming European Industrial Ecosystems through eXtended Reality enhanced with human-centric AI and secure, 5G-enabled IoT | 101135556 | 01/01/2024 | 31/12/2026 |
| LUMINOUS | Language Augmentation for Humanverse | 101135724 | 01/01/2024 | 31/12/2026 |
| MASTER | Mixed reality ecosystem for teaching robotics in manufacturing | 101093079 | 01/01/2023 | 30/06/2026 |
| MAX-R | New software for extended reality productions | 101070072 | 01/09/2022 | 28/02/2025 |
| Meetween | My Personal AI Mediator for Virtual MEETtings BetWEEN People | 101135798 | 01/01/2024 | 31/12/2027 |
| MEMENTOES | iMmersive gamEs for Museums as vehicles to Engage visiTOrs in Empathetic reSponses | 101061496 | 01/10/2022 | 30/09/2025 |
| MOTIVATE XR | Maintenance, Support & Operation Training using Immersive Virtual and Augmented Technology for Efficiency with XR | 101135963 | 01/06/2024 | 31/05/2027 |
| NANOVR | Nanoscale Design using Virtual Reality | 866559 | 01/05/2022 | 30/04/2027 |
| NEPTUN | New approach to innovative technologies in manufacturing | 101079398 | 01/11/2022 | 31/10/2025 |
| POPULAR | Augmented reality in the European eyewear industry | 101135770 | 01/01/2024 | 31/12/2026 |
| PRESENCE | A toolset for hyper-realistic and XR-based human-human and human-machine interactions | 101135025 | 01/01/2024 | 31/12/2026 |
| SHARESPACE | Enriching social interaction in shared hybrid spaces | 101092889 | 01/01/2023 | 31/12/2025 |
| SONICOM | Transforming auditory-based social interaction and communication in AR/VR | 101017743 | 01/01/2021 | 30/06/2026 |
| SPIRIT | Scalable Platform for Innovations on Real-time Immersive Telepresence | 101070672 | 01/10/2022 | 30/09/2025 |
| SUN | Lifelike social environments in extended reality | 101092612 | 01/12/2022 | 30/11/2025 |
| THEIA-XR | Extended reality technologies for improved workplace efficiency | 101092861 | 01/01/2023 | 31/12/2025 |
| TIMELAPSE | TIMELAPSE. A VR application for speeding up time passage during chemotherapy | 101137707 | 01/06/2024 | 30/11/2025 |
| TransMIXR | Collaborative immersive media experience creation and consumption through social XR | 101070109 | 01/10/2022 | 30/09/2025 |
| TrustChain | Building an efficient and safe internet of the future | 101093274 | 01/01/2023 | 31/12/2025 |
| VERGE | Edge computing evolution | 101096034 | 01/01/2023 | 30/06/2025 |
| WATERLINE | Creating a digital water alliance in Europe | 101071306 | 01/10/2022 | 30/09/2025 |
| XR2Industry | Tailoring eXtended Reality to Industry's needs | 101135547 | 01/12/2023 | 30/11/2026 |
| XR2Learn | Immersive technologies for entrancing learning experiences | 101092851 | 01/01/2023 | 30/06/2026 |
| XR4ED | eXtended Reality for Education | 101093159 | 01/01/2023 | 31/12/2025 |
| XR4Human | Establishing the European standards for extended reality | 101070155 | 01/11/2022 | 31/10/2025 |
| XR5.0 | Human-Centric AI-Enabled Extended Reality Applications for the Industry 5.0 Era | 101135209 | 01/01/2024 | 31/12/2026 |
| XReco | XR mEdia eCOsystem | 101070250 | 01/09/2022 | 31/08/2025 |
| XTREME | Breaking boundaries in art and music | 101136006 | 01/01/2024 | 31/12/2026 |