NEM: Difference between revisions
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=== Basic Identification === | === Basic Identification === | ||
'''Initiative / Partnership Name:''' NEM Initiative (New European Media) | |||
'''Full SRIDA Title & Version:''' ''[https://nem-initiative.org/documents/sra/ Strategic Research and Innovation Agenda (SRIA) 2024, Version 1.0]'' | |||
'''Publication / Last Update Date:''' 2024 | |||
'''Governing Body / Association:''' NEM (part of the European Technology Platform on Smart Networks for Media and Creative Industries); supported by the European Commission. | |||
'''Type:''' European Technology Platform / Industry-led Innovation Network | |||
'''Website / Source:''' https://nem-initiative.org | |||
=== Strategic Orientation === | === Strategic Orientation === | ||
'''Vision Statement:''' | |||
To foster a European media and creative ecosystem that is open, inclusive, interoperable, and technologically advanced, strengthening Europe’s autonomy in content creation, distribution, and consumption. | To foster a European media and creative ecosystem that is open, inclusive, interoperable, and technologically advanced, strengthening Europe’s autonomy in content creation, distribution, and consumption. | ||
'''Core Mission / Objectives:''' | |||
* Reinforce Europe’s media and creative industry leadership through innovation in XR, AI, immersive media, and human-centred storytelling. | |||
* Advance the digital and green transformation of the media sector. | |||
* Ensure that media ecosystems remain ethical, trustworthy, and sustainable. | |||
* Enable cross-sector innovation between media, cultural heritage, and data-driven industries. | |||
'''Key Strategic Pillars / Focus Areas:''' | |||
# '''Immersive and Interactive Media Experiences''' – From XR to multisensory interfaces. | |||
# '''AI-Driven Production and Distribution''' – Enhancing efficiency and creativity. | |||
# '''Data, Trust, and Ethics''' – Establishing transparency and accountability in digital media. | |||
# '''Sustainability and Inclusion''' – Green media production and digital accessibility. | |||
# '''Skills and Creative Ecosystems''' – Building capacity for future creators and audiences. | |||
'''Expected Outcomes / KPIs:''' | |||
* Adoption of open standards for XR and immersive media. | |||
* Increase in European ownership of media platforms. | |||
* Growth in sustainable content production practices. | |||
* Strengthened media literacy and user engagement. | |||
'''Policy Alignment:''' | |||
* [https://research-and-innovation.ec.europa.eu/funding/funding-opportunities/funding-programmes-and-open-calls/horizon-europe/cluster-4-digital-industry-and-space_en Horizon Europe Cluster 4 (Digital, Industry, and Space)] | |||
* [https://digital-strategy.ec.europa.eu/en/activities/digital-programme Digital Europe Programme] | |||
* [https://commission.europa.eu/strategy-and-policy/priorities-2019-2024/new-push-european-democracy/protecting-democracy/european-media-freedom-act_en European Media Freedom Act (2023)] | |||
* [https://eur-lex.europa.eu/eli/reg/2024/1689/oj/eng Artificial Intelligence Act] | |||
* [https://eur-lex.europa.eu/eli/reg/2022/868/oj/eng Data Governance Act] | |||
=== Technological and Thematic Priorities === | === Technological and Thematic Priorities === | ||
| Line 73: | Line 75: | ||
|Ensure equity and engagement across demographics. | |Ensure equity and engagement across demographics. | ||
|} | |} | ||
'''Cross-cutting Topics:''' skills and training; privacy and security; interoperability and open standards; cultural diversity; gender balance in media innovation. | |||
'''Related Infrastructures / Platforms:''' links with GAIA-X, AI4Media, XR4Europe, Europeana, EIT Culture & Creativity, and Creative Europe Media programme. | |||
'''Interdependencies / Synergies:''' with [https://adr-association.eu/ AI, Data & Robotics (ADRA)]; [https://www.europeana.eu/ Europeana] (for heritage and content reuse); [https://smart-networks.europa.eu/ SNS] (for networked immersive delivery); and [https://www.eit.europa.eu/ EIT] initiatives. | |||
=== Governance & Ecosystem === | === Governance & Ecosystem === | ||
'''Leading Organisations / Associations:''' NEM Secretariat (Eurescom) with European Technology Platform oversight; collaboration with [https://6g-ia.eu/ 6G-IA], [https://www.ai4media.eu/ AI4Media], and [https://commission.europa.eu/about/departments-and-executive-agencies/communications-networks-content-and-technology_en EC DG CONNECT]. | |||
'''Stakeholder Groups:''' media companies, content creators, broadcasters, XR/AI developers, academia, cultural institutions, and public bodies. | |||
'''Engagement Mechanisms:''' | |||
* Annual NEM Summit. | |||
* Open calls for project proposals. | |||
* Thematic working groups (AI, XR, sustainability, standards). | |||
* Cross-initiative collaborations via PPP and JU interfaces. | |||
* '''Update Frequency:''' Annual or biannual depending on EC policy cycles. | * '''Update Frequency:''' Annual or biannual depending on EC policy cycles. | ||
* '''Contact / Participation Info:''' Membership via NEM network; regular events and consultations. | * '''Contact / Participation Info:''' Membership via NEM network; regular events and consultations. | ||
=== Alignment with Virtual Worlds === | === Alignment with Virtual Worlds === | ||
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=== SRIDA Document Metadata === | === SRIDA Document Metadata === | ||
'''Keywords / Tags:''' XR, immersive media, AI, creative industries, sustainability, interoperability, trust, ethics, green media. | |||
'''Referenced Horizon Europe Clusters:''' Cluster 4 (Digital, Industry, and Space) and Cluster 2 (Culture, Creativity, and Society). | |||
'''TRL Ranges Mentioned:''' TRL 4–8 (from prototyping to demonstration). | |||
'''Investment Priorities:''' Focused on sustainable and ethical media infrastructures and creative AI. | |||
'''Policy References:''' [https://eur-lex.europa.eu/eli/reg/2021/694/oj/eng Digital Europe Programme]; [https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A32024R1083 European Media Freedom Act]; [https://eur-lex.europa.eu/eli/reg/2024/1689/oj/eng Artificial Intelligence Act]; [https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=COM%3A2019%3A640%3AFIN The European Green Deal]; [https://digital-strategy.ec.europa.eu/en/policies/strategy-data European Data Strategy]. | |||
Revision as of 08:09, 23 April 2026
AI Acknowledgement The content has been provided by the Project Partner BDVA. The content has been summarised using AI technologies, and validated by a human author.
NEM SRIA 2024
The NEM SRIA 2024 consolidates Europe’s strategy for the media and creative industries’ digital transformation. It emphasizes immersive technologies, AI, sustainability, and open standards as enablers of a resilient, ethical, and innovative European media ecosystem.
For OPENVERSE, NEM acts as a core partner framework bridging technology, content, and ethics. It offers fertile ground for collaboration in XR interoperability, green media infrastructures, and cross-sector content reuse — directly supporting OPENVERSE’s mission to orchestrate Europe’s virtual and immersive ecosystems.
Here is the structured analysis of the NEM (New European Media) SRIA 2024 (v1.0), aligned with the OPENVERSE ecosystem and the European Commission’s Staff Working Document on Technical Building Blocks.
Basic Identification
Initiative / Partnership Name: NEM Initiative (New European Media)
Full SRIDA Title & Version: Strategic Research and Innovation Agenda (SRIA) 2024, Version 1.0
Publication / Last Update Date: 2024
Governing Body / Association: NEM (part of the European Technology Platform on Smart Networks for Media and Creative Industries); supported by the European Commission.
Type: European Technology Platform / Industry-led Innovation Network
Website / Source: https://nem-initiative.org
Strategic Orientation
Vision Statement:
To foster a European media and creative ecosystem that is open, inclusive, interoperable, and technologically advanced, strengthening Europe’s autonomy in content creation, distribution, and consumption.
Core Mission / Objectives:
- Reinforce Europe’s media and creative industry leadership through innovation in XR, AI, immersive media, and human-centred storytelling.
- Advance the digital and green transformation of the media sector.
- Ensure that media ecosystems remain ethical, trustworthy, and sustainable.
- Enable cross-sector innovation between media, cultural heritage, and data-driven industries.
Key Strategic Pillars / Focus Areas:
- Immersive and Interactive Media Experiences – From XR to multisensory interfaces.
- AI-Driven Production and Distribution – Enhancing efficiency and creativity.
- Data, Trust, and Ethics – Establishing transparency and accountability in digital media.
- Sustainability and Inclusion – Green media production and digital accessibility.
- Skills and Creative Ecosystems – Building capacity for future creators and audiences.
Expected Outcomes / KPIs:
- Adoption of open standards for XR and immersive media.
- Increase in European ownership of media platforms.
- Growth in sustainable content production practices.
- Strengthened media literacy and user engagement.
Policy Alignment:
- Horizon Europe Cluster 4 (Digital, Industry, and Space)
- Digital Europe Programme
- European Media Freedom Act (2023)
- Artificial Intelligence Act
- Data Governance Act
Technological and Thematic Priorities
| Domain | Focus | Purpose / Example Outcomes |
| Immersive Media & XR | Real-time 3D, volumetric video, haptics, sensory computing. | Enable hybrid media formats and virtual broadcasting. |
| AI for Media | Generative AI for production, personalisation, and accessibility. | Automate editing, enhance storytelling, and translate content. |
| Trust and Provenance | Blockchain, watermarking, and metadata integrity. | Guarantee authenticity and traceability of media. |
| Sustainable Media Systems | Low-carbon computing and energy-aware streaming. | Reduce the ecological footprint of the media industry. |
| Human-Centred Design | Inclusive and adaptive UX, accessibility, digital literacy. | Ensure equity and engagement across demographics. |
Cross-cutting Topics: skills and training; privacy and security; interoperability and open standards; cultural diversity; gender balance in media innovation.
Related Infrastructures / Platforms: links with GAIA-X, AI4Media, XR4Europe, Europeana, EIT Culture & Creativity, and Creative Europe Media programme.
Interdependencies / Synergies: with AI, Data & Robotics (ADRA); Europeana (for heritage and content reuse); SNS (for networked immersive delivery); and EIT initiatives.
Governance & Ecosystem
Leading Organisations / Associations: NEM Secretariat (Eurescom) with European Technology Platform oversight; collaboration with 6G-IA, AI4Media, and EC DG CONNECT.
Stakeholder Groups: media companies, content creators, broadcasters, XR/AI developers, academia, cultural institutions, and public bodies.
Engagement Mechanisms:
- Annual NEM Summit.
- Open calls for project proposals.
- Thematic working groups (AI, XR, sustainability, standards).
- Cross-initiative collaborations via PPP and JU interfaces.
- Update Frequency: Annual or biannual depending on EC policy cycles.
- Contact / Participation Info: Membership via NEM network; regular events and consultations.
Alignment with Virtual Worlds
Relevance to Virtual Worlds Domains:
- The NEM SRIA is central to the cultural, media, and creative industries dimension of the OPENVERSE ecosystem.
- It provides direct links to XR, AI, data ethics, and sustainability, which are OPENVERSE’s foundational principles.
Building-Block Crosswalk
| EC Building Block | NEM Implementation |
| XR and Immersive Technologies | Core focus (volumetric, spatial, multisensory, and hybrid media). |
| AI and ML | AI-based content generation, accessibility, and distribution. |
| Data Spaces and Interoperability | Push for open standards and metadata reuse. |
| Digital Identity and Trust | Provenance, watermarking, and copyright integrity systems. |
| Cloud–Edge Continuum | Distributed architectures for media production and delivery. |
| Sustainability | Eco-design and low-energy streaming models. |
| Skills and Capacity Building | Training programmes and creative innovation hubs. |
SRIDA Document Metadata
Keywords / Tags: XR, immersive media, AI, creative industries, sustainability, interoperability, trust, ethics, green media.
Referenced Horizon Europe Clusters: Cluster 4 (Digital, Industry, and Space) and Cluster 2 (Culture, Creativity, and Society).
TRL Ranges Mentioned: TRL 4–8 (from prototyping to demonstration).
Investment Priorities: Focused on sustainable and ethical media infrastructures and creative AI.
Policy References: Digital Europe Programme; European Media Freedom Act; Artificial Intelligence Act; The European Green Deal; European Data Strategy.