CORTEX2: Difference between revisions
Created page with "=== CORTEX2 Project === {| class='wikitable' style='margin:auto' |- ! CORDIS Reference !! Start date !! End date !! Coordinator |- | https://cordis.europa.eu/project/id/101070192 || 01/09/2022 || 31/08/2025 || DFKI / Germany |} === Project description === Video conferencing and mixed reality are both forms of communication but based on very different technologies. Video conferencing does not provide an in-person feel to meetings and has several other drawbacks. In con..." |
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=== Project description === | === Project description === | ||
Video conferencing and mixed reality are both forms of communication but based on very different technologies. Video conferencing does not provide an in-person feel to meetings and has several other drawbacks. In contrast, mixed reality has emerged as a technology that can provide a genuine feeling of presence, and better collaboration tools. The EU-funded CORTEX² project will bridge the divide between widespread video conferencing tools and innovative XR-based solutions to democratise the adoption of next-generation eXtended Reality tele-cooperation by industrial sectors and SMEs. The initiative will use and extend the widespread Rainbow teleconferencing solution from Alcatel Lucent Enterprise to allow for fully interactive XR-based cooperation. This will be demonstrated in three pilots: industrial production, business meetings, and remote training respectively. | Video conferencing and mixed reality are both forms of communication but based on very different technologies. Video conferencing does not provide an in-person feel to meetings and has several other drawbacks. In contrast, mixed reality has emerged as a technology that can provide a genuine feeling of presence, and better collaboration tools. The EU-funded CORTEX² project will bridge the divide between widespread video conferencing tools and innovative XR-based solutions to democratise the adoption of next-generation eXtended Reality tele-cooperation by industrial sectors and SMEs. The initiative will use and extend the widespread Rainbow teleconferencing solution from Alcatel Lucent Enterprise to allow for fully interactive XR-based cooperation. This will be demonstrated in three pilots: industrial production, business meetings, and remote training respectively. | ||
=== Project outputs === | |||
==== Publications ==== | |||
{| class="wikitable sortable" | |||
! Domain !! Type of output !! Title !! DOI URL | |||
|- | |||
| Audio, Speech & NLP || Conference proceedings || Structure PLP-SLAM: Efficient Sparse Mapping and Localization using Point, Line and Plane for Monocular, RGB-D and Stereo Cameras || https://doi.org/10.48550/arxiv.2207.06058 | |||
|- | |||
| Audio, Speech & NLP || Conference proceedings || X-RiSAWOZ: High-Quality End-to-End Multilingual Dialogue Datasets and Few-shot Agents || https://doi.org/10.48550/arxiv.2306.17674 | |||
|- | |||
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow || https://doi.org/10.5281/zenodo.8253051 | |||
|- | |||
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Avatar quality: A study on presence and user preference || https://doi.org/10.1109/AIxVR59861.2024.00022 | |||
|- | |||
| Education, Training & Serious Games || Peer reviewed articles || Exploring Avatar Utilization in Workplace and Educational Environments: A Study on User Acceptance, Preferences, and Technostress || https://doi.org/10.3390/APP15063290 | |||
|- | |||
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || CORTEX2 – Extended Collaborative Telepresence for future work and education || https://doi.org/10.5281/ZENODO.8065220 | |||
|- | |||
| Robotics, Manufacturing & Industry 4.0 || Conference proceedings || Ready Expert One: Universal 3D Workbench for Remote Industrial Training || https://doi.org/10.1145/3706370.3731701 | |||
|} | |||
==== Technological assets ==== | |||
{| class="wikitable sortable" | |||
! Title !! Type of Asset !! Link / DOI !! Description | |||
|- | |||
| Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow || AI Model / Software || https://doi.org/10.5281/zenodo.8253051 || A neural network architecture and software framework for accurate optical flow estimation. | |||
|- | |||
| Uni-SLAM || AI Model / Software || https://cortex2.eu/2025/11/29/cortex2-publication-uni-slam-uncertainty-aware-neural-implicit-slam-for-real-time-dense-indoor-scene-reconstruction/ || An uncertainty-aware neural implicit SLAM model developed for real-time dense indoor scene reconstruction. | |||
|- | |||
| X-RiSAWOZ || Dataset || https://doi.org/10.48550/arxiv.2306.17674 || High-quality end-to-end multilingual dialogue datasets accompanied by few-shot agents. | |||
|- | |||
| FREDSum || Dataset || https://arxiv.org/abs/2312.04843 || A dialogue summarization corpus specifically designed around French political debates. | |||
|} | |||
Latest revision as of 13:33, 22 April 2026
CORTEX2 Project
| CORDIS Reference | Start date | End date | Coordinator |
|---|---|---|---|
| https://cordis.europa.eu/project/id/101070192 | 01/09/2022 | 31/08/2025 | DFKI / Germany |
Project description
Video conferencing and mixed reality are both forms of communication but based on very different technologies. Video conferencing does not provide an in-person feel to meetings and has several other drawbacks. In contrast, mixed reality has emerged as a technology that can provide a genuine feeling of presence, and better collaboration tools. The EU-funded CORTEX² project will bridge the divide between widespread video conferencing tools and innovative XR-based solutions to democratise the adoption of next-generation eXtended Reality tele-cooperation by industrial sectors and SMEs. The initiative will use and extend the widespread Rainbow teleconferencing solution from Alcatel Lucent Enterprise to allow for fully interactive XR-based cooperation. This will be demonstrated in three pilots: industrial production, business meetings, and remote training respectively.
Project outputs
Publications
| Domain | Type of output | Title | DOI URL |
|---|---|---|---|
| Audio, Speech & NLP | Conference proceedings | Structure PLP-SLAM: Efficient Sparse Mapping and Localization using Point, Line and Plane for Monocular, RGB-D and Stereo Cameras | https://doi.org/10.48550/arxiv.2207.06058 |
| Audio, Speech & NLP | Conference proceedings | X-RiSAWOZ: High-Quality End-to-End Multilingual Dialogue Datasets and Few-shot Agents | https://doi.org/10.48550/arxiv.2306.17674 |
| Computer Vision, 3D Modeling & Rendering | Conference proceedings | Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow | https://doi.org/10.5281/zenodo.8253051 |
| Computer Vision, 3D Modeling & Rendering | Conference proceedings | Avatar quality: A study on presence and user preference | https://doi.org/10.1109/AIxVR59861.2024.00022 |
| Education, Training & Serious Games | Peer reviewed articles | Exploring Avatar Utilization in Workplace and Educational Environments: A Study on User Acceptance, Preferences, and Technostress | https://doi.org/10.3390/APP15063290 |
| Extended Reality (VR/AR/MR) & HCI | Conference proceedings | CORTEX2 – Extended Collaborative Telepresence for future work and education | https://doi.org/10.5281/ZENODO.8065220 |
| Robotics, Manufacturing & Industry 4.0 | Conference proceedings | Ready Expert One: Universal 3D Workbench for Remote Industrial Training | https://doi.org/10.1145/3706370.3731701 |
Technological assets
| Title | Type of Asset | Link / DOI | Description |
|---|---|---|---|
| Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow | AI Model / Software | https://doi.org/10.5281/zenodo.8253051 | A neural network architecture and software framework for accurate optical flow estimation. |
| Uni-SLAM | AI Model / Software | https://cortex2.eu/2025/11/29/cortex2-publication-uni-slam-uncertainty-aware-neural-implicit-slam-for-real-time-dense-indoor-scene-reconstruction/ | An uncertainty-aware neural implicit SLAM model developed for real-time dense indoor scene reconstruction. |
| X-RiSAWOZ | Dataset | https://doi.org/10.48550/arxiv.2306.17674 | High-quality end-to-end multilingual dialogue datasets accompanied by few-shot agents. |
| FREDSum | Dataset | https://arxiv.org/abs/2312.04843 | A dialogue summarization corpus specifically designed around French political debates. |