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Created page with "=== SUN Project === {| class='wikitable' style='margin:auto' |- ! CORDIS Reference !! Start date !! End date !! Coordinator |- | https://cordis.europa.eu/project/id/101092612 || 01/12/2022 || 30/11/2025 || CNR Rome |} === Project description === Extended reality (XR) is an emerging technology with promising potential in many fields including health, communication and safety. However, overcoming XR’s limitations in providing authentic interactive social environments..."
 
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! CORDIS Reference !! Start date !! End date !! Coordinator
! CORDIS Reference !! Start date !! End date !! Coordinator !! Project website
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| https://cordis.europa.eu/project/id/101092612 || 01/12/2022 || 30/11/2025 || CNR Rome
| https://cordis.europa.eu/project/id/101092612 || 01/12/2022 || 30/11/2025 || CNR Rome || https://www.sun-xr-project.eu/
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=== Project description ===
=== Project description ===
Extended reality (XR) is an emerging technology with promising potential in many fields including health, communication and safety. However, overcoming XR’s limitations in providing authentic interactive social environments is key to further developing its applications. The EU-funded SUN project aims to advance the social interactivity of XR technology by establishing scalable models with sustained and convincing virtual environments. The project will also improve the data-processing capability of wearable devices and develop wearable sensors and tactile interfaces to improve user experience. SUN will validate these models in three real-life situations: rehabilitation therapy, improved safety and social interaction among workers, and facilitate interaction for disabled users.
Extended reality (XR) is an emerging technology with promising potential in many fields including health, communication and safety. However, overcoming XR’s limitations in providing authentic interactive social environments is key to further developing its applications. The EU-funded SUN project aims to advance the social interactivity of XR technology by establishing scalable models with sustained and convincing virtual environments. The project will also improve the data-processing capability of wearable devices and develop wearable sensors and tactile interfaces to improve user experience. SUN will validate these models in three real-life situations: rehabilitation therapy, improved safety and social interaction among workers, and facilitate interaction for disabled users.
=== Project outputs ===
==== Publications ====
{| class="wikitable sortable"
! Domain !! Type of output !! Title !! DOI URL
|-
| AI, Machine Learning & Data Science || Conference proceedings || Information Dissimilarity Measures in Decentralized Knowledge Distillation: A Comparative Analysis || https://doi.org/10.1007/978-3-031-75823-2_12
|-
| AI, Machine Learning & Data Science || Conference proceedings || VISIONE 5.0: Enhanced User Interface and AI Models for VBS2024 || https://doi.org/10.1007/978-3-031-53302-0_29
|-
| AI, Machine Learning & Data Science || Conference proceedings || Impact of generative artificial intelligence on workload, efficiency and labour productivity || https://doi.org/10.1016/J.IFACOL.2025.09.237
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || A survey on class-agnostic counting: Advancements from reference-based to open-world text-guided approaches || https://doi.org/10.1016/J.CVIU.2026.104703
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || The State-of-the-Art in Lifelog Retrieval: A Review of Progress at the ACM Lifelog Search Challenge Workshop 2022-2024 || https://doi.org/10.1109/ACCESS.2025.3644952
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Training-free sparse representations of dense vectors for scalable information retrieval || https://doi.org/10.1016/J.IS.2025.102567
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || The Devil is in the Fine-Grained Details: Evaluating open-Vocabulary Object Detectors for Fine-Grained Understanding || https://doi.org/10.5281/ZENODO.13269555
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || In the Wild Video Violence Detection: An Unsupervised Domain Adaptation Approach || https://doi.org/10.1007/S42979-024-03126-3
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Evaluating Performance and Trends in Interactive Video Retrieval: Insights From the 12th VBS Competition || https://doi.org/10.1109/ACCESS.2024.3405638
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || nSimplex Zen : A Novel Dimensionality Reduction for Euclidean and Hilbert Spaces || https://doi.org/10.1145/3647642
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Computer-Supported Strategic Decision Making for Ecosystems Creation || https://doi.org/10.3390/COMPUTERS13120322
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Geometric deep learning for statics-aware grid shells || https://doi.org/10.1016/J.COMPSTRUC.2023.107238
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || A Learnheuristic Algorithm for the Capacitated Dispersion Problem under Dynamic Conditions || https://doi.org/10.3390/A16120532
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Tokenized Markets Using Blockchain Technology: Exploring Recent Developments and Opportunities || https://doi.org/10.3390/info14060347
|-
| AI, Machine Learning & Data Science || Peer reviewed articles || Algorithms || https://doi.org/10.3390/A17050200
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Mind the Prompt: A Novel Benchmark for Prompt-Based Class-Agnostic Counting || https://doi.org/10.1109/WACV61041.2025.00774
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Beyond human imagination: The art of creating prompt-driven 3D scenes with Generative AI || https://doi.org/10.32040/2242-122X.2024.T432
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || A Comparative Demonstration of Relevance Feedback Methods for Image Retrieval || https://doi.org/10.1007/978-3-032-06069-3_30
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || 3D Visualization of Biological Data in Ultra High Definition Virtual Reality || https://doi.org/10.1109/VRW66409.2025.00104
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Breaking the 2D Dependency: What Limits 3D-Only Open-Vocabulary Scene Understanding || https://doi.org/10.1109/CBMI66578.2025.11339286
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Is CLIP the main roadblock for fine-grained open-world perception? || https://doi.org/10.48550/ARXIV.2404.03539
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Skipping Spheres: SDF Scaling & Early Ray Termination for Fast Sphere Tracing || https://doi.org/10.2312/CGVC.20241219
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Comparative Analysis of Relevance Feedback Techniques for Image Retrieval || https://doi.org/10.1007/978-981-96-2054-8_16
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Spatio-Temporal 3D Reconstruction from Frame Sequences and Feature Points || https://doi.org/10.1145/3672406.3672415
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Enhanced real-time motion transfer to 3D avatars using RGB-based human 3D pose estimation || https://doi.org/10.1145/3672406.3672427
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || The Emotions of the Crowd: Learning Image Sentiment from Tweets via Cross-Modal Distillation || https://doi.org/10.3233/FAIA230503
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || ViSketch-GPT: Collaborative Multi-scale Feature Extraction For Hand-Drawn Sketch Retrieval || https://doi.org/10.1007/978-3-032-06069-3_1
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || AI-Driven Specular Removal for 3D Asset Creation || https://doi.org/10.1109/DSP65409.2025.11075117
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Multimedia Information Retrieval in XR || https://doi.org/10.1145/3664647.3689176
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Text-to-Motion Retrieval: Towards Joint Understanding of Human Motion Data and Natural Language || https://doi.org/10.48550/arxiv.2305.15842
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || SegmentCodeList: Unsupervised Representation Learning for Human Skeleton Data Retrieval || https://doi.org/10.1007/978-3-031-28238-6_8
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || Vec2Doc: Transforming Dense Vectors into Sparse Representations for Efficient Information Retrieval || https://doi.org/10.1007/978-3-031-46994-7_18
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || MC-GTA: A Synthetic Benchmark for Multi-Camera Vehicle Tracking || https://doi.org/10.5281/zenodo.8335396
|-
| Computer Vision, 3D Modeling & Rendering || Conference proceedings || An Optimized Pipeline for Image-Based Localization in Museums from Egocentric Images || https://doi.org/10.1007/978-3-031-43148-7_43
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || Vi-SketchGPT: A Novel Multi-Scale and Context-Aware Representation for Sketch Generation and Classification || https://doi.org/10.1109/ACCESS.2026.3659732
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || Joint-Dataset Learning and Cross-Consistent Regularization for Text-to-Motion Retrieval || https://doi.org/10.1145/3744565
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || ACM Transactions on Graphics || https://doi.org/10.1145/3687898
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || Multimodal fusion of inertial sensors and single RGB camera data for 3D human pose estimation based on a hybrid LSTM-Random forest fusion network || https://doi.org/10.1016/J.IOT.2024.101465
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || Creating High-quality 3D Assets for Realistic xR Solutions || https://doi.org/10.5281/zenodo.17522038
|-
| Computer Vision, 3D Modeling & Rendering || Peer reviewed articles || Texture Inpainting for Photogrammetric Models || https://doi.org/10.1111/cgf.14735
|-
| Earth Observation, Environment & Smart Cities || Peer reviewed articles || A discrete-event simheuristic for enhancing urban mobility || https://doi.org/10.1016/J.SIMPAT.2025.103084
|-
| Earth Observation, Environment & Smart Cities || Peer reviewed articles || Modeling and Optimization of NO2 Stations in the Smart City of Barcelona || https://doi.org/10.3390/APP142210355
|-
| Education, Training & Serious Games || Conference proceedings || METAVERSE IN HIGHER EDUCATION || https://doi.org/10.21125/INTED.2025.1760
|-
| Education, Training & Serious Games || Peer reviewed articles || The Wizard Apprentice: A Serious Games System in Immersive VR as a Feasible Rehabilitation Approach in Children With Cerebral Palsy || https://doi.org/10.1109/TNSRE.2025.3595420
|-
| Education, Training & Serious Games || Peer reviewed articles || Procedural generation of geometric patterns for thin shell fabrication || https://doi.org/10.1016/J.CAG.2024.103958
|-
| Education, Training & Serious Games || Peer reviewed articles || Extended reality and metaverse technologies for industrial training, safety and social interaction || https://doi.org/10.1016/J.IFACOL.2024.09.274
|-
| Ethics, Society, Arts & Culture || Book chapters || Bridging the Digital Divide: A Human Rights-Based Approach to Digital Literacy and Equity in the EU || https://doi.org/10.5772/INTECHOPEN.1011614
|-
| Ethics, Society, Arts & Culture || Conference proceedings || MusiCityX: Conceptual Tools for Urban Architectural Design through Music Composition || https://doi.org/10.1145/3749012.3749068
|-
| Ethics, Society, Arts & Culture || Monographic books || SUN: Social and hUman ceNtered XR - A Horizon Europe Project Paving the Way for the Widespread Adoption of Extended and Virtual Worlds || https://doi.org/10.32079/ISTI-BOOK-2025/001
|-
| Ethics, Society, Arts & Culture || Peer reviewed articles || A biased-randomised iterated local search for the team orienteering arc routing problem allowing different origin and destination || https://doi.org/10.1007/S10732-025-09559-0
|-
| Ethics, Society, Arts & Culture || Peer reviewed articles || A Learnheuristic Algorithm Based on Thompson Sampling for the Heterogeneous and Dynamic Team Orienteering Problem || https://doi.org/10.3390/MATH12111758
|-
| Ethics, Society, Arts & Culture || Peer reviewed articles || Using Reinforcement Learning to Solve a Dynamic Orienteering Problem with Random Rewards Affected by the Battery Status || https://doi.org/10.3390/batteries9080416
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || CONTEXT-GAD: A Context-Aware Gaze Adaptive Dwell model for Gaze-based Selections in XR Environments || https://doi.org/10.1145/3756884.3766048
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || A Direct-Drive, Wearable Armband Device to Experiment Combined Continuous and Vibrotactile Haptic Feedback for Guidance in Motor Tasks || https://doi.org/10.1007/978-3-031-70061-3_18
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || Effect of Gaze Visualization on Task Efficiency and User Behavior for Guidance Scenarios in Co-Located AR Collaboration || https://doi.org/10.1109/VRW66409.2025.00120
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || The Social and hUman CeNtered XR: SUN XR Project || https://doi.org/10.1007/978-3-031-43401-3_15
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || A Gaze Prediction Model for Task-Oriented Virtual Reality || https://doi.org/10.2312/EGP.20251020
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || A Lightweight Haptic Feedback Glove Employing Normal Indentation, Lateral Skin Stretch and both Softness and Hardness Rendering || https://doi.org/10.1109/ISMAR-ADJUNCT60411.2023.00113
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || A Miniature Direct-Drive Hydraulic Actuator for Wearable Haptic Devices based on Ferrofluid Magnetohydrodynamic Levitation || https://doi.org/10.1109/WHC56415.2023.10224414
|-
| Extended Reality (VR/AR/MR) & HCI || Conference proceedings || Social and hUman ceNtered XR || https://doi.org/10.5281/zenodo.7907108
|-
| Extended Reality (VR/AR/MR) & HCI || Peer reviewed articles || Rendering Fine Tactile Feedback With a Novel Hydraulic Actuation Method for Wearable Haptic Devices || https://doi.org/10.1109/ACCESS.2024.3448368
|-
| Healthcare, Medicine & Accessibility || Conference proceedings || Hardware-Efficient EMG Decoding for Next-Generation Hand Prostheses || https://doi.org/10.48550/ARXIV.2405.20052
|-
| Healthcare, Medicine & Accessibility || Conference proceedings || SUN Accessibility Pilot: Extended reality for people with serious mobility and verbal communication diseases || https://doi.org/10.1016/J.IFACOL.2024.09.273
|-
| Healthcare, Medicine & Accessibility || Conference proceedings || Enhancing EEG Classification for Motor Imagery Control of a VR Game based on Deep Learning Techniques on Small Datasets || https://doi.org/10.1109/EMBC58623.2025.11251707
|-
| Healthcare, Medicine & Accessibility || Conference proceedings || Embodied Augmented Reality for Lower Limb Rehabilitation || https://doi.org/10.2312/CL.20241050
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Optimization frameworks for bespoke sensory encoding in neuroprosthetics || https://doi.org/10.1063/5.0249434
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || The expanding horizon of neurotechnology: Is multimodal neuromodulation the future? || https://doi.org/10.1371/JOURNAL.PBIO.3002885
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Replacing Attention with Modality-wise Convolution for Energy-Efficient PPG-based Heart Rate Estimation using Knowledge Distillation || https://doi.org/10.1109/JBHI.2025.3580474
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Bridging Bench to Bedside for Brain Health: Non-Invasive Brain Stimulation for Neurodegenerative Diseases || https://doi.org/10.3390/CTN9030043
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Our research path toward the restoration of natural sensations in hand prostheses || https://doi.org/10.1111/AOR.14823
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Non-invasive stimulation of the human striatum disrupts reinforcement learning of motor skills || https://doi.org/10.1038/S41562-024-01901-Z
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || A Knee Rehabilitation Exercises Dataset for Postural Assessment using Wearable Devices || https://doi.org/10.1038/S41597-025-04963-4
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Remapping Wetness Perception in Upper Limb Amputees || https://doi.org/10.1002/AISY.202300512
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Safety, tolerability and blinding efficiency of non-invasive deep transcranial temporal interference stimulation: first experience from more than 250 sessions || https://doi.org/10.1088/1741-2552/AD2D32
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || A sensory-motor hand prosthesis with integrated thermal feedback || https://doi.org/10.1016/J.MEDJ.2023.12.006
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || A Framework for Modeling, Optimization, and Musculoskeletal Simulation of an Elbow–Wrist Exosuit || https://doi.org/10.3390/ROBOTICS13040060
|-
| Healthcare, Medicine & Accessibility || Peer reviewed articles || Restoration of natural thermal sensation in upper-limb amputees || https://doi.org/10.1126/SCIENCE.ADF6121
|-
| Robotics, Manufacturing & Industry 4.0 || Conference proceedings || Bibliometric Analysis of Immersive Technologies in Supply Chain Strategy: Knowledge-Based Systems Case || https://doi.org/10.1007/978-3-031-71739-0_18
|-
| Robotics, Manufacturing & Industry 4.0 || Conference proceedings || A Framework for Vision-Based 3D Inspections for Maintenance Activities and Digital Twin Integration || https://doi.org/10.1109/CBMI62980.2024.10859253
|-
| Robotics, Manufacturing & Industry 4.0 || Conference proceedings || Wireless Haptic Glove using Nitinol as a Force Feedback Actuator || https://doi.org/10.1145/3715071.3750433
|-
| Robotics, Manufacturing & Industry 4.0 || Peer reviewed articles || Hand Teleoperation with Combined Kinaesthetic and Tactile Feedback: A Full Upper Limb Exoskeleton Interface Enhanced by Tactile Linear Actuators || https://doi.org/10.3390/ROBOTICS13080119
|-
| Robotics, Manufacturing & Industry 4.0 || Peer reviewed articles || A Biased-Randomized Discrete Event Algorithm to Improve the Productivity of Automated Storage and Retrieval Systems in the Steel Industry || https://doi.org/10.3390/A17010046
|-
| Robotics, Manufacturing & Industry 4.0 || Peer reviewed articles || A Hybrid Simulation and Reinforcement Learning Algorithm for Enhancing Efficiency in Warehouse Operations || https://doi.org/10.3390/A16090408
|-
| Robotics, Manufacturing & Industry 4.0 || Peer reviewed articles || Simulation of Heuristics for Automated Guided Vehicle Task Sequencing with Resource Sharing and Dynamic Queues || https://doi.org/10.3390/MATH12020271
|}
==== Technological assets ====
{| class="wikitable sortable"
! Title !! Type of Asset !! Link / DOI !! Description
|-
| Simulation of Heuristics for AGV Task Sequencing || Dataset || https://doi.org/10.3390/MATH12020271 || Replication data utilizing dynamic queues and resource sharing.
|-
| Knee Rehabilitation Dataset || Dataset || https://doi.org/10.1038/S41597-025-04963-4 || A specialized dataset of knee rehabilitation exercises for postural assessment utilizing wearable devices.
|-
| MC-GTA || Dataset / Benchmark || https://doi.org/10.5281/zenodo.8335396 || A synthetic benchmark dataset aimed at advancing multi-camera vehicle tracking capabilities.
|-
| Ubervvald || Software Library || https://doi.org/10.1007/978-981-96-5887-9_14 || An advanced object detection library created to optimize complex Convolutional Neural Networks (CNNs).
|}

Latest revision as of 12:55, 22 April 2026

SUN Project

CORDIS Reference Start date End date Coordinator Project website
https://cordis.europa.eu/project/id/101092612 01/12/2022 30/11/2025 CNR Rome https://www.sun-xr-project.eu/

Project description

Extended reality (XR) is an emerging technology with promising potential in many fields including health, communication and safety. However, overcoming XR’s limitations in providing authentic interactive social environments is key to further developing its applications. The EU-funded SUN project aims to advance the social interactivity of XR technology by establishing scalable models with sustained and convincing virtual environments. The project will also improve the data-processing capability of wearable devices and develop wearable sensors and tactile interfaces to improve user experience. SUN will validate these models in three real-life situations: rehabilitation therapy, improved safety and social interaction among workers, and facilitate interaction for disabled users.

Project outputs

Publications

Domain Type of output Title DOI URL
AI, Machine Learning & Data Science Conference proceedings Information Dissimilarity Measures in Decentralized Knowledge Distillation: A Comparative Analysis https://doi.org/10.1007/978-3-031-75823-2_12
AI, Machine Learning & Data Science Conference proceedings VISIONE 5.0: Enhanced User Interface and AI Models for VBS2024 https://doi.org/10.1007/978-3-031-53302-0_29
AI, Machine Learning & Data Science Conference proceedings Impact of generative artificial intelligence on workload, efficiency and labour productivity https://doi.org/10.1016/J.IFACOL.2025.09.237
AI, Machine Learning & Data Science Peer reviewed articles A survey on class-agnostic counting: Advancements from reference-based to open-world text-guided approaches https://doi.org/10.1016/J.CVIU.2026.104703
AI, Machine Learning & Data Science Peer reviewed articles The State-of-the-Art in Lifelog Retrieval: A Review of Progress at the ACM Lifelog Search Challenge Workshop 2022-2024 https://doi.org/10.1109/ACCESS.2025.3644952
AI, Machine Learning & Data Science Peer reviewed articles Training-free sparse representations of dense vectors for scalable information retrieval https://doi.org/10.1016/J.IS.2025.102567
AI, Machine Learning & Data Science Peer reviewed articles The Devil is in the Fine-Grained Details: Evaluating open-Vocabulary Object Detectors for Fine-Grained Understanding https://doi.org/10.5281/ZENODO.13269555
AI, Machine Learning & Data Science Peer reviewed articles In the Wild Video Violence Detection: An Unsupervised Domain Adaptation Approach https://doi.org/10.1007/S42979-024-03126-3
AI, Machine Learning & Data Science Peer reviewed articles Evaluating Performance and Trends in Interactive Video Retrieval: Insights From the 12th VBS Competition https://doi.org/10.1109/ACCESS.2024.3405638
AI, Machine Learning & Data Science Peer reviewed articles nSimplex Zen : A Novel Dimensionality Reduction for Euclidean and Hilbert Spaces https://doi.org/10.1145/3647642
AI, Machine Learning & Data Science Peer reviewed articles Computer-Supported Strategic Decision Making for Ecosystems Creation https://doi.org/10.3390/COMPUTERS13120322
AI, Machine Learning & Data Science Peer reviewed articles Geometric deep learning for statics-aware grid shells https://doi.org/10.1016/J.COMPSTRUC.2023.107238
AI, Machine Learning & Data Science Peer reviewed articles A Learnheuristic Algorithm for the Capacitated Dispersion Problem under Dynamic Conditions https://doi.org/10.3390/A16120532
AI, Machine Learning & Data Science Peer reviewed articles Tokenized Markets Using Blockchain Technology: Exploring Recent Developments and Opportunities https://doi.org/10.3390/info14060347
AI, Machine Learning & Data Science Peer reviewed articles Algorithms https://doi.org/10.3390/A17050200
Computer Vision, 3D Modeling & Rendering Conference proceedings Mind the Prompt: A Novel Benchmark for Prompt-Based Class-Agnostic Counting https://doi.org/10.1109/WACV61041.2025.00774
Computer Vision, 3D Modeling & Rendering Conference proceedings Beyond human imagination: The art of creating prompt-driven 3D scenes with Generative AI https://doi.org/10.32040/2242-122X.2024.T432
Computer Vision, 3D Modeling & Rendering Conference proceedings A Comparative Demonstration of Relevance Feedback Methods for Image Retrieval https://doi.org/10.1007/978-3-032-06069-3_30
Computer Vision, 3D Modeling & Rendering Conference proceedings 3D Visualization of Biological Data in Ultra High Definition Virtual Reality https://doi.org/10.1109/VRW66409.2025.00104
Computer Vision, 3D Modeling & Rendering Conference proceedings Breaking the 2D Dependency: What Limits 3D-Only Open-Vocabulary Scene Understanding https://doi.org/10.1109/CBMI66578.2025.11339286
Computer Vision, 3D Modeling & Rendering Conference proceedings Is CLIP the main roadblock for fine-grained open-world perception? https://doi.org/10.48550/ARXIV.2404.03539
Computer Vision, 3D Modeling & Rendering Conference proceedings Skipping Spheres: SDF Scaling & Early Ray Termination for Fast Sphere Tracing https://doi.org/10.2312/CGVC.20241219
Computer Vision, 3D Modeling & Rendering Conference proceedings Comparative Analysis of Relevance Feedback Techniques for Image Retrieval https://doi.org/10.1007/978-981-96-2054-8_16
Computer Vision, 3D Modeling & Rendering Conference proceedings Spatio-Temporal 3D Reconstruction from Frame Sequences and Feature Points https://doi.org/10.1145/3672406.3672415
Computer Vision, 3D Modeling & Rendering Conference proceedings Enhanced real-time motion transfer to 3D avatars using RGB-based human 3D pose estimation https://doi.org/10.1145/3672406.3672427
Computer Vision, 3D Modeling & Rendering Conference proceedings The Emotions of the Crowd: Learning Image Sentiment from Tweets via Cross-Modal Distillation https://doi.org/10.3233/FAIA230503
Computer Vision, 3D Modeling & Rendering Conference proceedings ViSketch-GPT: Collaborative Multi-scale Feature Extraction For Hand-Drawn Sketch Retrieval https://doi.org/10.1007/978-3-032-06069-3_1
Computer Vision, 3D Modeling & Rendering Conference proceedings AI-Driven Specular Removal for 3D Asset Creation https://doi.org/10.1109/DSP65409.2025.11075117
Computer Vision, 3D Modeling & Rendering Conference proceedings Multimedia Information Retrieval in XR https://doi.org/10.1145/3664647.3689176
Computer Vision, 3D Modeling & Rendering Conference proceedings Text-to-Motion Retrieval: Towards Joint Understanding of Human Motion Data and Natural Language https://doi.org/10.48550/arxiv.2305.15842
Computer Vision, 3D Modeling & Rendering Conference proceedings SegmentCodeList: Unsupervised Representation Learning for Human Skeleton Data Retrieval https://doi.org/10.1007/978-3-031-28238-6_8
Computer Vision, 3D Modeling & Rendering Conference proceedings Vec2Doc: Transforming Dense Vectors into Sparse Representations for Efficient Information Retrieval https://doi.org/10.1007/978-3-031-46994-7_18
Computer Vision, 3D Modeling & Rendering Conference proceedings MC-GTA: A Synthetic Benchmark for Multi-Camera Vehicle Tracking https://doi.org/10.5281/zenodo.8335396
Computer Vision, 3D Modeling & Rendering Conference proceedings An Optimized Pipeline for Image-Based Localization in Museums from Egocentric Images https://doi.org/10.1007/978-3-031-43148-7_43
Computer Vision, 3D Modeling & Rendering Peer reviewed articles Vi-SketchGPT: A Novel Multi-Scale and Context-Aware Representation for Sketch Generation and Classification https://doi.org/10.1109/ACCESS.2026.3659732
Computer Vision, 3D Modeling & Rendering Peer reviewed articles Joint-Dataset Learning and Cross-Consistent Regularization for Text-to-Motion Retrieval https://doi.org/10.1145/3744565
Computer Vision, 3D Modeling & Rendering Peer reviewed articles ACM Transactions on Graphics https://doi.org/10.1145/3687898
Computer Vision, 3D Modeling & Rendering Peer reviewed articles Multimodal fusion of inertial sensors and single RGB camera data for 3D human pose estimation based on a hybrid LSTM-Random forest fusion network https://doi.org/10.1016/J.IOT.2024.101465
Computer Vision, 3D Modeling & Rendering Peer reviewed articles Creating High-quality 3D Assets for Realistic xR Solutions https://doi.org/10.5281/zenodo.17522038
Computer Vision, 3D Modeling & Rendering Peer reviewed articles Texture Inpainting for Photogrammetric Models https://doi.org/10.1111/cgf.14735
Earth Observation, Environment & Smart Cities Peer reviewed articles A discrete-event simheuristic for enhancing urban mobility https://doi.org/10.1016/J.SIMPAT.2025.103084
Earth Observation, Environment & Smart Cities Peer reviewed articles Modeling and Optimization of NO2 Stations in the Smart City of Barcelona https://doi.org/10.3390/APP142210355
Education, Training & Serious Games Conference proceedings METAVERSE IN HIGHER EDUCATION https://doi.org/10.21125/INTED.2025.1760
Education, Training & Serious Games Peer reviewed articles The Wizard Apprentice: A Serious Games System in Immersive VR as a Feasible Rehabilitation Approach in Children With Cerebral Palsy https://doi.org/10.1109/TNSRE.2025.3595420
Education, Training & Serious Games Peer reviewed articles Procedural generation of geometric patterns for thin shell fabrication https://doi.org/10.1016/J.CAG.2024.103958
Education, Training & Serious Games Peer reviewed articles Extended reality and metaverse technologies for industrial training, safety and social interaction https://doi.org/10.1016/J.IFACOL.2024.09.274
Ethics, Society, Arts & Culture Book chapters Bridging the Digital Divide: A Human Rights-Based Approach to Digital Literacy and Equity in the EU https://doi.org/10.5772/INTECHOPEN.1011614
Ethics, Society, Arts & Culture Conference proceedings MusiCityX: Conceptual Tools for Urban Architectural Design through Music Composition https://doi.org/10.1145/3749012.3749068
Ethics, Society, Arts & Culture Monographic books SUN: Social and hUman ceNtered XR - A Horizon Europe Project Paving the Way for the Widespread Adoption of Extended and Virtual Worlds https://doi.org/10.32079/ISTI-BOOK-2025/001
Ethics, Society, Arts & Culture Peer reviewed articles A biased-randomised iterated local search for the team orienteering arc routing problem allowing different origin and destination https://doi.org/10.1007/S10732-025-09559-0
Ethics, Society, Arts & Culture Peer reviewed articles A Learnheuristic Algorithm Based on Thompson Sampling for the Heterogeneous and Dynamic Team Orienteering Problem https://doi.org/10.3390/MATH12111758
Ethics, Society, Arts & Culture Peer reviewed articles Using Reinforcement Learning to Solve a Dynamic Orienteering Problem with Random Rewards Affected by the Battery Status https://doi.org/10.3390/batteries9080416
Extended Reality (VR/AR/MR) & HCI Conference proceedings CONTEXT-GAD: A Context-Aware Gaze Adaptive Dwell model for Gaze-based Selections in XR Environments https://doi.org/10.1145/3756884.3766048
Extended Reality (VR/AR/MR) & HCI Conference proceedings A Direct-Drive, Wearable Armband Device to Experiment Combined Continuous and Vibrotactile Haptic Feedback for Guidance in Motor Tasks https://doi.org/10.1007/978-3-031-70061-3_18
Extended Reality (VR/AR/MR) & HCI Conference proceedings Effect of Gaze Visualization on Task Efficiency and User Behavior for Guidance Scenarios in Co-Located AR Collaboration https://doi.org/10.1109/VRW66409.2025.00120
Extended Reality (VR/AR/MR) & HCI Conference proceedings The Social and hUman CeNtered XR: SUN XR Project https://doi.org/10.1007/978-3-031-43401-3_15
Extended Reality (VR/AR/MR) & HCI Conference proceedings A Gaze Prediction Model for Task-Oriented Virtual Reality https://doi.org/10.2312/EGP.20251020
Extended Reality (VR/AR/MR) & HCI Conference proceedings A Lightweight Haptic Feedback Glove Employing Normal Indentation, Lateral Skin Stretch and both Softness and Hardness Rendering https://doi.org/10.1109/ISMAR-ADJUNCT60411.2023.00113
Extended Reality (VR/AR/MR) & HCI Conference proceedings A Miniature Direct-Drive Hydraulic Actuator for Wearable Haptic Devices based on Ferrofluid Magnetohydrodynamic Levitation https://doi.org/10.1109/WHC56415.2023.10224414
Extended Reality (VR/AR/MR) & HCI Conference proceedings Social and hUman ceNtered XR https://doi.org/10.5281/zenodo.7907108
Extended Reality (VR/AR/MR) & HCI Peer reviewed articles Rendering Fine Tactile Feedback With a Novel Hydraulic Actuation Method for Wearable Haptic Devices https://doi.org/10.1109/ACCESS.2024.3448368
Healthcare, Medicine & Accessibility Conference proceedings Hardware-Efficient EMG Decoding for Next-Generation Hand Prostheses https://doi.org/10.48550/ARXIV.2405.20052
Healthcare, Medicine & Accessibility Conference proceedings SUN Accessibility Pilot: Extended reality for people with serious mobility and verbal communication diseases https://doi.org/10.1016/J.IFACOL.2024.09.273
Healthcare, Medicine & Accessibility Conference proceedings Enhancing EEG Classification for Motor Imagery Control of a VR Game based on Deep Learning Techniques on Small Datasets https://doi.org/10.1109/EMBC58623.2025.11251707
Healthcare, Medicine & Accessibility Conference proceedings Embodied Augmented Reality for Lower Limb Rehabilitation https://doi.org/10.2312/CL.20241050
Healthcare, Medicine & Accessibility Peer reviewed articles Optimization frameworks for bespoke sensory encoding in neuroprosthetics https://doi.org/10.1063/5.0249434
Healthcare, Medicine & Accessibility Peer reviewed articles The expanding horizon of neurotechnology: Is multimodal neuromodulation the future? https://doi.org/10.1371/JOURNAL.PBIO.3002885
Healthcare, Medicine & Accessibility Peer reviewed articles Replacing Attention with Modality-wise Convolution for Energy-Efficient PPG-based Heart Rate Estimation using Knowledge Distillation https://doi.org/10.1109/JBHI.2025.3580474
Healthcare, Medicine & Accessibility Peer reviewed articles Bridging Bench to Bedside for Brain Health: Non-Invasive Brain Stimulation for Neurodegenerative Diseases https://doi.org/10.3390/CTN9030043
Healthcare, Medicine & Accessibility Peer reviewed articles Our research path toward the restoration of natural sensations in hand prostheses https://doi.org/10.1111/AOR.14823
Healthcare, Medicine & Accessibility Peer reviewed articles Non-invasive stimulation of the human striatum disrupts reinforcement learning of motor skills https://doi.org/10.1038/S41562-024-01901-Z
Healthcare, Medicine & Accessibility Peer reviewed articles A Knee Rehabilitation Exercises Dataset for Postural Assessment using Wearable Devices https://doi.org/10.1038/S41597-025-04963-4
Healthcare, Medicine & Accessibility Peer reviewed articles Remapping Wetness Perception in Upper Limb Amputees https://doi.org/10.1002/AISY.202300512
Healthcare, Medicine & Accessibility Peer reviewed articles Safety, tolerability and blinding efficiency of non-invasive deep transcranial temporal interference stimulation: first experience from more than 250 sessions https://doi.org/10.1088/1741-2552/AD2D32
Healthcare, Medicine & Accessibility Peer reviewed articles A sensory-motor hand prosthesis with integrated thermal feedback https://doi.org/10.1016/J.MEDJ.2023.12.006
Healthcare, Medicine & Accessibility Peer reviewed articles A Framework for Modeling, Optimization, and Musculoskeletal Simulation of an Elbow–Wrist Exosuit https://doi.org/10.3390/ROBOTICS13040060
Healthcare, Medicine & Accessibility Peer reviewed articles Restoration of natural thermal sensation in upper-limb amputees https://doi.org/10.1126/SCIENCE.ADF6121
Robotics, Manufacturing & Industry 4.0 Conference proceedings Bibliometric Analysis of Immersive Technologies in Supply Chain Strategy: Knowledge-Based Systems Case https://doi.org/10.1007/978-3-031-71739-0_18
Robotics, Manufacturing & Industry 4.0 Conference proceedings A Framework for Vision-Based 3D Inspections for Maintenance Activities and Digital Twin Integration https://doi.org/10.1109/CBMI62980.2024.10859253
Robotics, Manufacturing & Industry 4.0 Conference proceedings Wireless Haptic Glove using Nitinol as a Force Feedback Actuator https://doi.org/10.1145/3715071.3750433
Robotics, Manufacturing & Industry 4.0 Peer reviewed articles Hand Teleoperation with Combined Kinaesthetic and Tactile Feedback: A Full Upper Limb Exoskeleton Interface Enhanced by Tactile Linear Actuators https://doi.org/10.3390/ROBOTICS13080119
Robotics, Manufacturing & Industry 4.0 Peer reviewed articles A Biased-Randomized Discrete Event Algorithm to Improve the Productivity of Automated Storage and Retrieval Systems in the Steel Industry https://doi.org/10.3390/A17010046
Robotics, Manufacturing & Industry 4.0 Peer reviewed articles A Hybrid Simulation and Reinforcement Learning Algorithm for Enhancing Efficiency in Warehouse Operations https://doi.org/10.3390/A16090408
Robotics, Manufacturing & Industry 4.0 Peer reviewed articles Simulation of Heuristics for Automated Guided Vehicle Task Sequencing with Resource Sharing and Dynamic Queues https://doi.org/10.3390/MATH12020271

Technological assets

Title Type of Asset Link / DOI Description
Simulation of Heuristics for AGV Task Sequencing Dataset https://doi.org/10.3390/MATH12020271 Replication data utilizing dynamic queues and resource sharing.
Knee Rehabilitation Dataset Dataset https://doi.org/10.1038/S41597-025-04963-4 A specialized dataset of knee rehabilitation exercises for postural assessment utilizing wearable devices.
MC-GTA Dataset / Benchmark https://doi.org/10.5281/zenodo.8335396 A synthetic benchmark dataset aimed at advancing multi-camera vehicle tracking capabilities.
Ubervvald Software Library https://doi.org/10.1007/978-981-96-5887-9_14 An advanced object detection library created to optimize complex Convolutional Neural Networks (CNNs).