<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.open-verse.eu/index.php?action=history&amp;feed=atom&amp;title=NEM</id>
	<title>NEM - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.open-verse.eu/index.php?action=history&amp;feed=atom&amp;title=NEM"/>
	<link rel="alternate" type="text/html" href="https://wiki.open-verse.eu/index.php?title=NEM&amp;action=history"/>
	<updated>2026-09-30T01:16:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.open-verse.eu/index.php?title=NEM&amp;diff=561&amp;oldid=prev</id>
		<title>CollectiveIntelligenceAdmin at 14:44, 1 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.open-verse.eu/index.php?title=NEM&amp;diff=561&amp;oldid=prev"/>
		<updated>2026-09-01T14:44:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;AI Acknowledgement&amp;#039;&amp;#039;&amp;#039; The content has been provided by the Project Partner BDVA. The content has been summarised using AI technologies, and validated by a human author.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
== NEM SRIA 2024 ==&lt;br /&gt;
The &amp;#039;&amp;#039;[https://nem-initiative.org/documents/sra/ NEM SRIA 2024]&amp;#039;&amp;#039; consolidates Europe’s strategy for the media and creative industries’ digital transformation. It emphasizes immersive technologies, AI, sustainability, and open standards as enablers of a resilient, ethical, and innovative European media ecosystem.&lt;br /&gt;
&lt;br /&gt;
For &amp;#039;&amp;#039;&amp;#039;OPENVERSE&amp;#039;&amp;#039;&amp;#039;, [https://nem-initiative.org/ NEM] acts as a &amp;#039;&amp;#039;&amp;#039;core partner framework&amp;#039;&amp;#039;&amp;#039; bridging technology, content, and ethics. It offers fertile ground for collaboration in XR interoperability, green media infrastructures, and cross-sector content reuse — directly supporting OPENVERSE’s mission to orchestrate Europe’s virtual and immersive ecosystems.&lt;br /&gt;
&lt;br /&gt;
=== Basic Identification ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Initiative / Partnership Name:&amp;#039;&amp;#039;&amp;#039; NEM Initiative (New European Media)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Full SRIDA Title &amp;amp; Version:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;[https://nem-initiative.org/documents/sra/ Strategic Research and Innovation Agenda (SRIA) 2024, Version 1.0]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Publication / Last Update Date:&amp;#039;&amp;#039;&amp;#039; 2024&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Governing Body / Association:&amp;#039;&amp;#039;&amp;#039; NEM (part of the European Technology Platform on Smart Networks for Media and Creative Industries); supported by the European Commission.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039;&amp;#039; European Technology Platform / Industry-led Innovation Network&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Website / Source:&amp;#039;&amp;#039;&amp;#039; https://nem-initiative.org&lt;br /&gt;
&lt;br /&gt;
=== Strategic Orientation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vision Statement:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
To foster a European media and creative ecosystem that is open, inclusive, interoperable, and technologically advanced, strengthening Europe’s autonomy in content creation, distribution, and consumption.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Core Mission / Objectives:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reinforce Europe’s media and creative industry leadership  through innovation in XR, AI, immersive media, and human-centred  storytelling.&lt;br /&gt;
* Advance the digital and green transformation of the media  sector.&lt;br /&gt;
* Ensure that media ecosystems remain ethical, trustworthy, and  sustainable.&lt;br /&gt;
* Enable cross-sector innovation between media, cultural  heritage, and data-driven industries.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Key Strategic Pillars / Focus Areas:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Immersive and Interactive Media Experiences&amp;#039;&amp;#039;&amp;#039; – From XR to multisensory interfaces.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;AI-Driven Production and Distribution&amp;#039;&amp;#039;&amp;#039; – Enhancing efficiency and creativity.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Data, Trust, and Ethics&amp;#039;&amp;#039;&amp;#039; –  Establishing transparency and accountability in digital media.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Sustainability and Inclusion&amp;#039;&amp;#039;&amp;#039; –  Green media production and digital accessibility.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Skills and Creative Ecosystems&amp;#039;&amp;#039;&amp;#039; –  Building capacity for future creators and audiences.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Expected Outcomes / KPIs:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adoption of open standards for XR and immersive media.&lt;br /&gt;
* Increase in European ownership of media platforms.&lt;br /&gt;
* Growth in sustainable content production practices.&lt;br /&gt;
* Strengthened media literacy and user engagement.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Policy Alignment:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [https://research-and-innovation.ec.europa.eu/funding/funding-opportunities/funding-programmes-and-open-calls/horizon-europe/cluster-4-digital-industry-and-space_en Horizon Europe Cluster 4 (Digital, Industry, and Space)]&lt;br /&gt;
* [https://digital-strategy.ec.europa.eu/en/activities/digital-programme Digital Europe Programme]&lt;br /&gt;
* [https://commission.europa.eu/strategy-and-policy/priorities-2019-2024/new-push-european-democracy/protecting-democracy/european-media-freedom-act_en European Media Freedom Act (2023)]&lt;br /&gt;
* [https://eur-lex.europa.eu/eli/reg/2024/1689/oj/eng Artificial Intelligence Act]&lt;br /&gt;
* [https://eur-lex.europa.eu/eli/reg/2022/868/oj/eng Data Governance Act]&lt;br /&gt;
&lt;br /&gt;
=== Technological and Thematic Priorities ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Domain&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Focus&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Purpose / Example Outcomes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Immersive Media &amp;amp; XR&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Real-time 3D, volumetric video, haptics,  sensory computing.&lt;br /&gt;
|Enable hybrid media formats and virtual  broadcasting.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;AI for Media&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Generative AI for production,  personalisation, and accessibility.&lt;br /&gt;
|Automate editing, enhance storytelling,  and translate content.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Trust and Provenance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Blockchain, watermarking, and metadata  integrity.&lt;br /&gt;
|Guarantee authenticity and traceability  of media.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Sustainable Media Systems&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Low-carbon computing and energy-aware  streaming.&lt;br /&gt;
|Reduce the ecological footprint of the  media industry.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Human-Centred Design&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Inclusive and adaptive UX, accessibility,  digital literacy.&lt;br /&gt;
|Ensure equity and engagement across  demographics.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cross-cutting Topics:&amp;#039;&amp;#039;&amp;#039; skills and training; privacy and security; interoperability and open standards; cultural diversity; gender balance in media innovation.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Related Infrastructures / Platforms:&amp;#039;&amp;#039;&amp;#039; links with GAIA-X, AI4Media, XR4Europe, Europeana, EIT Culture &amp;amp; Creativity, and Creative Europe Media programme.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Interdependencies / Synergies:&amp;#039;&amp;#039;&amp;#039; with [https://adr-association.eu/ AI, Data &amp;amp; Robotics (ADRA)]; [https://www.europeana.eu/ Europeana] (for heritage and content reuse); [https://smart-networks.europa.eu/ SNS] (for networked immersive delivery); and [https://www.eit.europa.eu/ EIT] initiatives.&lt;br /&gt;
&lt;br /&gt;
=== Governance &amp;amp; Ecosystem ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leading Organisations / Associations:&amp;#039;&amp;#039;&amp;#039; NEM Secretariat (Eurescom) with European Technology Platform oversight; collaboration with [https://6g-ia.eu/ 6G-IA], [https://www.ai4media.eu/ AI4Media], and [https://commission.europa.eu/about/departments-and-executive-agencies/communications-networks-content-and-technology_en EC DG CONNECT].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stakeholder Groups:&amp;#039;&amp;#039;&amp;#039; media companies, content creators, broadcasters, XR/AI developers, academia, cultural institutions, and public bodies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Engagement Mechanisms:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Annual NEM Summit.&lt;br /&gt;
* Open calls for project proposals.&lt;br /&gt;
* Thematic working groups (AI, XR, sustainability, standards).&lt;br /&gt;
* Cross-initiative collaborations via PPP and JU interfaces.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Update Frequency:&amp;#039;&amp;#039;&amp;#039; Annual or biannual depending on EC policy cycles.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Contact / Participation Info:&amp;#039;&amp;#039;&amp;#039; Membership via NEM network; regular events and consultations.&lt;br /&gt;
&lt;br /&gt;
=== Alignment with Virtual Worlds ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Relevance to Virtual Worlds Domains:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* The NEM SRIA is central to the &amp;#039;&amp;#039;&amp;#039;cultural, media, and creative industries&amp;#039;&amp;#039;&amp;#039; dimension of the OPENVERSE ecosystem.&lt;br /&gt;
* It provides direct links to &amp;#039;&amp;#039;&amp;#039;XR&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;AI&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;data ethics&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;sustainability&amp;#039;&amp;#039;&amp;#039;, which are OPENVERSE’s foundational principles.&lt;br /&gt;
&lt;br /&gt;
=== Building-Block Crosswalk ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;EC Building Block&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;NEM Implementation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;XR and Immersive Technologies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Core focus (volumetric, spatial,  multisensory, and hybrid media).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;AI and ML&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|AI-based content generation,  accessibility, and distribution.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Data Spaces and Interoperability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Push for open standards and metadata  reuse.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Digital Identity and Trust&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Provenance, watermarking, and copyright  integrity systems.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cloud–Edge Continuum&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Distributed architectures for media  production and delivery.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Sustainability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Eco-design and low-energy streaming  models.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Skills and Capacity Building&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Training programmes and creative  innovation hubs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SRIDA Document Metadata ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keywords / Tags:&amp;#039;&amp;#039;&amp;#039; XR, immersive media, AI, creative industries, sustainability, interoperability, trust, ethics, green media.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Referenced Horizon Europe Clusters:&amp;#039;&amp;#039;&amp;#039; Cluster 4 (Digital, Industry, and Space) and Cluster 2 (Culture, Creativity, and Society).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TRL Ranges Mentioned:&amp;#039;&amp;#039;&amp;#039; TRL 4–8 (from prototyping to demonstration).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Investment Priorities:&amp;#039;&amp;#039;&amp;#039; Focused on sustainable and ethical media infrastructures and creative AI.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Policy References:&amp;#039;&amp;#039;&amp;#039; [https://eur-lex.europa.eu/eli/reg/2021/694/oj/eng Digital Europe Programme]; [https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX%3A32024R1083 European Media Freedom Act]; [https://eur-lex.europa.eu/eli/reg/2024/1689/oj/eng Artificial Intelligence Act]; [https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=COM%3A2019%3A640%3AFIN The European Green Deal]; [https://digital-strategy.ec.europa.eu/en/policies/strategy-data European Data Strategy].&lt;/div&gt;</summary>
		<author><name>CollectiveIntelligenceAdmin</name></author>
	</entry>
</feed>