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		<id>https://wiki.open-verse.eu/index.php?title=CORTEX2&amp;diff=572&amp;oldid=prev</id>
		<title>CollectiveIntelligenceAdmin at 14:47, 1 September 2026</title>
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		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== CORTEX2 Project === &lt;br /&gt;
{| class=&amp;#039;wikitable&amp;#039; style=&amp;#039;margin:auto&amp;#039; &lt;br /&gt;
|- &lt;br /&gt;
! CORDIS Reference !! Start date !! End date !! Coordinator&lt;br /&gt;
|- &lt;br /&gt;
| https://cordis.europa.eu/project/id/101070192 || 01/09/2022 || 31/08/2025 || DFKI / Germany&lt;br /&gt;
|} &lt;br /&gt;
=== Project description ===&lt;br /&gt;
Video conferencing and mixed reality are both forms of communication but based on very different technologies. Video conferencing does not provide an in-person feel to meetings and has several other drawbacks. In contrast, mixed reality has emerged as a technology that can provide a genuine feeling of presence, and better collaboration tools. The EU-funded CORTEX² project will bridge the divide between widespread video conferencing tools and innovative XR-based solutions to democratise the adoption of next-generation eXtended Reality tele-cooperation by industrial sectors and SMEs. The initiative will use and extend the widespread Rainbow teleconferencing solution from Alcatel Lucent Enterprise to allow for fully interactive XR-based cooperation. This will be demonstrated in three pilots: industrial production, business meetings, and remote training respectively.&lt;br /&gt;
&lt;br /&gt;
=== Project outputs ===&lt;br /&gt;
==== Publications ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Domain !! Type of output !! Title !! DOI URL&lt;br /&gt;
|-&lt;br /&gt;
| Audio, Speech &amp;amp; NLP || Conference proceedings || Structure PLP-SLAM: Efficient Sparse Mapping and Localization using Point, Line and Plane for Monocular, RGB-D and Stereo Cameras || https://doi.org/10.48550/arxiv.2207.06058&lt;br /&gt;
|-&lt;br /&gt;
| Audio, Speech &amp;amp; NLP || Conference proceedings || X-RiSAWOZ: High-Quality End-to-End Multilingual Dialogue Datasets and Few-shot Agents || https://doi.org/10.48550/arxiv.2306.17674&lt;br /&gt;
|-&lt;br /&gt;
| Computer Vision, 3D Modeling &amp;amp; Rendering || Conference proceedings || Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow || https://doi.org/10.5281/zenodo.8253051&lt;br /&gt;
|-&lt;br /&gt;
| Computer Vision, 3D Modeling &amp;amp; Rendering || Conference proceedings || Avatar quality: A study on presence and user preference || https://doi.org/10.1109/AIxVR59861.2024.00022&lt;br /&gt;
|-&lt;br /&gt;
| Education, Training &amp;amp; Serious Games || Peer reviewed articles || Exploring Avatar Utilization in Workplace and Educational Environments: A Study on User Acceptance, Preferences, and Technostress || https://doi.org/10.3390/APP15063290&lt;br /&gt;
|-&lt;br /&gt;
| Extended Reality (VR/AR/MR) &amp;amp; HCI || Conference proceedings || CORTEX2 – Extended Collaborative Telepresence for future work and education || https://doi.org/10.5281/ZENODO.8065220&lt;br /&gt;
|-&lt;br /&gt;
| Robotics, Manufacturing &amp;amp; Industry 4.0 || Conference proceedings || Ready Expert One: Universal 3D Workbench for Remote Industrial Training || https://doi.org/10.1145/3706370.3731701&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Technological assets ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Title !! Type of Asset !! Link / DOI !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Cost Volumes with Scalable Transformer Architecture for Optical Flow || AI Model / Software || https://doi.org/10.5281/zenodo.8253051 || A neural network architecture and software framework for accurate optical flow estimation.&lt;br /&gt;
|-&lt;br /&gt;
| Uni-SLAM || AI Model / Software || https://cortex2.eu/2025/11/29/cortex2-publication-uni-slam-uncertainty-aware-neural-implicit-slam-for-real-time-dense-indoor-scene-reconstruction/ || An uncertainty-aware neural implicit SLAM model developed for real-time dense indoor scene reconstruction.&lt;br /&gt;
|-&lt;br /&gt;
| X-RiSAWOZ || Dataset || https://doi.org/10.48550/arxiv.2306.17674 || High-quality end-to-end multilingual dialogue datasets accompanied by few-shot agents.&lt;br /&gt;
|-&lt;br /&gt;
| FREDSum || Dataset || https://arxiv.org/abs/2312.04843 || A dialogue summarization corpus specifically designed around French political debates.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CollectiveIntelligenceAdmin</name></author>
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